Files
insel-romantik/assets/tilesets/exterior/exterior.tres

4842 lines
140 KiB
Plaintext

[gd_resource type="TileSet" format=3 uid="uid://bpi4rhjqe48g4"]
[ext_resource type="Texture2D" uid="uid://d0pvknw6p1iyq" path="res://assets/tilesets/exterior/1_Terrains_and_Fences_16x16.png" id="1_11cxa"]
[ext_resource type="Texture2D" uid="uid://b020oqijyqqy3" path="res://assets/tilesets/exterior/21_Beach_16x16.png" id="2_5ohk8"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_rmcj8"]
texture = ExtResource("1_11cxa")
1:1/0 = 0
2:1/0 = 0
3:1/0 = 0
4:1/0 = 0
5:1/0 = 0
7:1/0 = 0
8:1/0 = 0
9:1/0 = 0
10:1/0 = 0
11:1/0 = 0
13:1/0 = 0
14:1/0 = 0
15:1/0 = 0
16:1/0 = 0
17:1/0 = 0
25:1/0 = 0
26:1/0 = 0
27:1/0 = 0
28:1/0 = 0
29:1/0 = 0
30:1/0 = 0
1:2/0 = 0
2:2/0 = 0
3:2/0 = 0
4:2/0 = 0
5:2/0 = 0
7:2/0 = 0
8:2/0 = 0
9:2/0 = 0
10:2/0 = 0
11:2/0 = 0
13:2/0 = 0
14:2/0 = 0
15:2/0 = 0
16:2/0 = 0
17:2/0 = 0
25:2/0 = 0
26:2/0 = 0
27:2/0 = 0
28:2/0 = 0
29:2/0 = 0
30:2/0 = 0
1:3/0 = 0
2:3/0 = 0
3:3/0 = 0
7:3/0 = 0
8:3/0 = 0
9:3/0 = 0
13:3/0 = 0
14:3/0 = 0
15:3/0 = 0
16:3/0 = 0
17:3/0 = 0
29:3/0 = 0
30:3/0 = 0
31:3/0 = 0
16:4/0 = 0
17:4/0 = 0
25:5/0 = 0
25:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:5/0 = 0
26:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:5/0 = 0
27:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:5/0 = 0
28:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:5/0 = 0
29:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:6/0 = 0
1:6/0 = 0
2:6/0 = 0
3:6/0 = 0
4:6/0 = 0
5:6/0 = 0
6:6/0 = 0
8:6/0 = 0
8:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:6/0 = 0
9:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:6/0 = 0
10:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:6/0 = 0
12:6/0 = 0
13:6/0 = 0
13:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:6/0 = 0
14:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
16:6/0 = 0
16:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:6/0 = 0
17:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:6/0 = 0
18:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:6/0 = 0
20:6/0 = 0
21:6/0 = 0
21:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:6/0 = 0
22:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:6/0 = 0
25:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:6/0 = 0
26:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:6/0 = 0
27:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:6/0 = 0
28:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:6/0 = 0
29:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:7/0 = 0
1:7/0 = 0
2:7/0 = 0
3:7/0 = 0
4:7/0 = 0
5:7/0 = 0
6:7/0 = 0
8:7/0 = 0
8:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:7/0 = 0
10:7/0 = 0
10:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:7/0 = 0
12:7/0 = 0
13:7/0 = 0
14:7/0 = 0
16:7/0 = 0
16:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:7/0 = 0
18:7/0 = 0
18:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:7/0 = 0
20:7/0 = 0
21:7/0 = 0
22:7/0 = 0
25:7/0 = 0
25:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:7/0 = 0
26:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:7/0 = 0
27:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:7/0 = 0
28:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:7/0 = 0
29:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:7/0 = 0
30:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:8/0 = 0
1:8/0 = 0
2:8/0 = 0
3:8/0 = 0
4:8/0 = 0
5:8/0 = 0
6:8/0 = 0
8:8/0 = 0
8:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:8/0 = 0
9:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:8/0 = 0
10:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:8/0 = 0
12:8/0 = 0
12:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:8/0 = 0
14:8/0 = 0
16:8/0 = 0
16:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:8/0 = 0
17:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:8/0 = 0
18:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:8/0 = 0
20:8/0 = 0
21:8/0 = 0
22:8/0 = 0
3:9/0 = 0
4:9/0 = 0
5:9/0 = 0
6:9/0 = 0
11:9/0 = 0
12:9/0 = 0
13:9/0 = 0
13:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:9/0 = 0
14:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:9/0 = 0
20:9/0 = 0
21:9/0 = 0
21:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:9/0 = 0
22:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:9/0 = 0
26:9/0 = 0
27:9/0 = 0
28:9/0 = 0
29:9/0 = 0
30:9/0 = 0
31:9/0 = 0
25:10/0 = 0
26:10/0 = 0
27:10/0 = 0
28:10/0 = 0
29:10/0 = 0
30:10/0 = 0
31:10/0 = 0
0:11/0 = 0
1:11/0 = 0
2:11/0 = 0
3:11/0 = 0
4:11/0 = 0
5:11/0 = 0
6:11/0 = 0
8:11/0 = 0
8:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:11/0 = 0
9:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:11/0 = 0
10:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:11/0 = 0
12:11/0 = 0
13:11/0 = 0
13:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:11/0 = 0
14:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
16:11/0 = 0
16:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:11/0 = 0
17:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:11/0 = 0
18:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:11/0 = 0
19:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:11/0 = 0
20:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:11/0 = 0
21:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:11/0 = 0
22:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:11/0 = 0
31:11/0 = 0
0:12/0 = 0
1:12/0 = 0
2:12/0 = 0
3:12/0 = 0
4:12/0 = 0
5:12/0 = 0
6:12/0 = 0
8:12/0 = 0
8:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:12/0 = 0
10:12/0 = 0
10:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:12/0 = 0
12:12/0 = 0
13:12/0 = 0
14:12/0 = 0
16:12/0 = 0
16:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:12/0 = 0
17:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:12/0 = 0
18:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:12/0 = 0
19:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:12/0 = 0
20:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:12/0 = 0
21:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:12/0 = 0
22:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:12/0 = 0
27:12/0 = 0
28:12/0 = 0
30:12/0 = 0
31:12/0 = 0
0:13/0 = 0
1:13/0 = 0
2:13/0 = 0
3:13/0 = 0
5:13/0 = 0
6:13/0 = 0
8:13/0 = 0
8:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:13/0 = 0
9:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:13/0 = 0
10:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:13/0 = 0
12:13/0 = 0
12:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:13/0 = 0
14:13/0 = 0
16:13/0 = 0
16:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:13/0 = 0
17:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:13/0 = 0
18:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:13/0 = 0
19:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:13/0 = 0
20:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:13/0 = 0
21:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:13/0 = 0
22:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:13/0 = 0
26:13/0 = 0
27:13/0 = 0
28:13/0 = 0
29:13/0 = 0
3:14/0 = 0
4:14/0 = 0
5:14/0 = 0
6:14/0 = 0
11:14/0 = 0
12:14/0 = 0
13:14/0 = 0
13:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:14/0 = 0
14:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:14/0 = 0
19:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:14/0 = 0
20:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:14/0 = 0
21:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:14/0 = 0
22:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:14/0 = 0
26:15/0 = 0
27:15/0 = 0
28:15/0 = 0
0:16/0 = 0
1:16/0 = 0
2:16/0 = 0
3:16/0 = 0
4:16/0 = 0
5:16/0 = 0
6:16/0 = 0
8:16/0 = 0
8:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:16/0 = 0
9:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:16/0 = 0
10:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:16/0 = 0
11:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:16/0 = 0
12:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:16/0 = 0
13:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:16/0 = 0
14:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
16:16/0 = 0
16:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:16/0 = 0
17:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:16/0 = 0
18:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:16/0 = 0
19:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:16/0 = 0
20:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:16/0 = 0
21:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:16/0 = 0
22:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:17/0 = 0
1:17/0 = 0
2:17/0 = 0
3:17/0 = 0
4:17/0 = 0
5:17/0 = 0
6:17/0 = 0
8:17/0 = 0
8:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:17/0 = 0
10:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:17/0 = 0
11:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:17/0 = 0
12:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:17/0 = 0
13:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:17/0 = 0
14:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
16:17/0 = 0
16:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:17/0 = 0
18:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:17/0 = 0
19:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:17/0 = 0
20:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:17/0 = 0
21:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:17/0 = 0
22:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:17/0 = 0
28:17/0 = 0
30:17/0 = 0
31:17/0 = 0
0:18/0 = 0
1:18/0 = 0
2:18/0 = 0
3:18/0 = 0
5:18/0 = 0
6:18/0 = 0
8:18/0 = 0
8:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:18/0 = 0
9:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:18/0 = 0
10:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:18/0 = 0
13:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:18/0 = 0
14:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
16:18/0 = 0
16:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:18/0 = 0
17:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:18/0 = 0
18:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:18/0 = 0
21:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:18/0 = 0
22:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:18/0 = 0
26:18/0 = 0
28:18/0 = 0
29:18/0 = 0
30:18/0 = 0
30:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
31:18/0 = 0
31:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:19/0 = 0
4:19/0 = 0
5:19/0 = 0
6:19/0 = 0
8:19/0 = 0
8:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:19/0 = 0
10:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:19/0 = 0
13:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:19/0 = 0
14:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
16:19/0 = 0
16:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:19/0 = 0
18:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:19/0 = 0
19:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:19/0 = 0
20:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:19/0 = 0
21:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:19/0 = 0
22:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:19/0 = 0
25:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:19/0 = 0
26:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:19/0 = 0
28:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:19/0 = 0
29:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:19/0 = 0
30:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
31:19/0 = 0
31:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:20/0 = 0
25:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:20/0 = 0
26:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:20/0 = 0
28:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:20/0 = 0
29:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:20/0 = 0
30:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
31:20/0 = 0
0:21/0 = 0
1:21/0 = 0
2:21/0 = 0
3:21/0 = 0
4:21/0 = 0
5:21/0 = 0
6:21/0 = 0
8:21/0 = 0
9:21/0 = 0
10:21/0 = 0
11:21/0 = 0
12:21/0 = 0
13:21/0 = 0
14:21/0 = 0
16:21/0 = 0
17:21/0 = 0
18:21/0 = 0
19:21/0 = 0
20:21/0 = 0
21:21/0 = 0
22:21/0 = 0
0:22/0 = 0
0:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:22/0 = 0
2:22/0 = 0
2:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:22/0 = 0
4:22/0 = 0
5:22/0 = 0
5:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:22/0 = 0
6:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:22/0 = 0
8:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:22/0 = 0
9:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:22/0 = 0
10:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:22/0 = 0
12:22/0 = 0
13:22/0 = 0
13:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:22/0 = 0
14:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
16:22/0 = 0
16:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:22/0 = 0
17:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:22/0 = 0
18:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:22/0 = 0
19:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:22/0 = 0
20:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:22/0 = 0
21:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:22/0 = 0
22:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:22/0 = 0
28:22/0 = 0
30:22/0 = 0
31:22/0 = 0
0:23/0 = 0
0:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:23/0 = 0
2:23/0 = 0
2:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:23/0 = 0
3:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:23/0 = 0
4:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:23/0 = 0
5:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:23/0 = 0
6:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:23/0 = 0
8:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:23/0 = 0
9:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:23/0 = 0
10:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:23/0 = 0
12:23/0 = 0
13:23/0 = 0
13:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:23/0 = 0
14:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
16:23/0 = 0
16:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:23/0 = 0
18:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:23/0 = 0
19:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:23/0 = 0
20:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:23/0 = 0
21:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:23/0 = 0
22:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:23/0 = 0
26:23/0 = 0
28:23/0 = 0
29:23/0 = 0
30:23/0 = 0
30:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
31:23/0 = 0
31:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:24/0 = 0
0:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:24/0 = 0
2:24/0 = 0
2:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:24/0 = 0
3:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:24/0 = 0
4:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:24/0 = 0
5:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:24/0 = 0
6:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:24/0 = 0
8:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:24/0 = 0
10:24/0 = 0
10:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:24/0 = 0
12:24/0 = 0
13:24/0 = 0
13:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:24/0 = 0
14:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
16:24/0 = 0
16:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:24/0 = 0
18:24/0 = 0
18:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:24/0 = 0
19:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:24/0 = 0
20:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:24/0 = 0
22:24/0 = 0
25:24/0 = 0
25:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:24/0 = 0
26:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:24/0 = 0
28:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:24/0 = 0
29:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:24/0 = 0
30:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
31:24/0 = 0
31:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:25/0 = 0
0:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:25/0 = 0
1:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:25/0 = 0
2:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:25/0 = 0
6:25/0 = 0
8:25/0 = 0
8:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:25/0 = 0
9:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:25/0 = 0
10:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:25/0 = 0
14:25/0 = 0
16:25/0 = 0
16:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:25/0 = 0
17:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:25/0 = 0
18:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:25/0 = 0
21:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:25/0 = 0
22:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:25/0 = 0
25:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:25/0 = 0
26:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:25/0 = 0
28:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:25/0 = 0
29:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:25/0 = 0
30:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
31:25/0 = 0
0:26/0 = 0
0:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:26/0 = 0
1:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:26/0 = 0
2:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:26/0 = 0
5:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:26/0 = 0
6:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:26/0 = 0
8:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:26/0 = 0
9:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:26/0 = 0
10:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:26/0 = 0
13:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:26/0 = 0
14:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:26/0 = 0
21:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:26/0 = 0
22:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:27/0 = 0
5:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:27/0 = 0
6:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:27/0 = 0
13:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:27/0 = 0
14:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:27/0 = 0
25:27/0 = 0
26:27/0 = 0
27:27/0 = 0
28:27/0 = 0
28:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:27/0 = 0
29:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:27/0 = 0
30:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
31:27/0 = 0
31:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:28/0 = 0
5:28/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:28/0 = 0
6:28/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:28/0 = 0
13:28/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:28/0 = 0
14:28/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
16:28/0 = 0
17:28/0 = 0
18:28/0 = 0
19:28/0 = 0
20:28/0 = 0
21:28/0 = 0
22:28/0 = 0
24:28/0 = 0
24:28/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:28/0 = 0
25:28/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:28/0 = 0
26:28/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:28/0 = 0
28:28/0 = 0
28:28/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:28/0 = 0
29:28/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:28/0 = 0
31:28/0 = 0
16:29/0 = 0
16:29/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:29/0 = 0
17:29/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:29/0 = 0
18:29/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:29/0 = 0
19:29/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:29/0 = 0
20:29/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:29/0 = 0
21:29/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:29/0 = 0
22:29/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:29/0 = 0
25:29/0 = 0
26:29/0 = 0
28:29/0 = 0
28:29/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:29/0 = 0
29:29/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:29/0 = 0
31:29/0 = 0
0:30/0 = 0
0:30/0/terrain_set = 0
0:30/0/terrains_peering_bit/bottom_right_corner = 0
1:30/0 = 0
1:30/0/terrain_set = 0
1:30/0/terrains_peering_bit/bottom_right_corner = 0
1:30/0/terrains_peering_bit/bottom_side = 0
1:30/0/terrains_peering_bit/bottom_left_corner = 0
2:30/0 = 0
2:30/0/terrain_set = 0
2:30/0/terrains_peering_bit/bottom_left_corner = 0
3:30/0 = 0
3:30/0/terrain_set = 0
3:30/0/terrains_peering_bit/bottom_left_corner = 0
3:30/0/terrains_peering_bit/left_side = 0
3:30/0/terrains_peering_bit/top_left_corner = 0
3:30/0/terrains_peering_bit/top_side = 0
3:30/0/terrains_peering_bit/top_right_corner = 0
4:30/0 = 0
4:30/0/terrain_set = 0
4:30/0/terrains_peering_bit/right_side = 0
4:30/0/terrains_peering_bit/bottom_right_corner = 0
4:30/0/terrains_peering_bit/top_left_corner = 0
4:30/0/terrains_peering_bit/top_side = 0
4:30/0/terrains_peering_bit/top_right_corner = 0
5:30/0 = 0
5:30/0/terrain_set = 0
6:30/0 = 0
6:30/0/terrain_set = 0
8:30/0 = 0
9:30/0 = 0
10:30/0 = 0
11:30/0 = 0
12:30/0 = 0
13:30/0 = 0
14:30/0 = 0
16:30/0 = 0
16:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:30/0 = 0
18:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:30/0 = 0
19:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:30/0 = 0
20:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:30/0 = 0
21:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:30/0 = 0
22:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:30/0 = 0
24:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:30/0 = 0
26:30/0 = 0
26:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:30/0 = 0
28:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:30/0 = 0
29:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:30/0 = 0
30:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
31:30/0 = 0
31:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:31/0 = 0
0:31/0/terrain_set = 0
0:31/0/terrains_peering_bit/right_side = 0
0:31/0/terrains_peering_bit/bottom_right_corner = 0
0:31/0/terrains_peering_bit/top_right_corner = 0
1:31/0 = 0
1:31/0/terrain_set = 0
1:31/0/terrain = 0
1:31/0/terrains_peering_bit/right_side = 0
1:31/0/terrains_peering_bit/bottom_right_corner = 0
1:31/0/terrains_peering_bit/bottom_side = 0
1:31/0/terrains_peering_bit/bottom_left_corner = 0
1:31/0/terrains_peering_bit/left_side = 0
1:31/0/terrains_peering_bit/top_left_corner = 0
1:31/0/terrains_peering_bit/top_side = 0
1:31/0/terrains_peering_bit/top_right_corner = 0
2:31/0 = 0
2:31/0/terrain_set = 0
2:31/0/terrains_peering_bit/bottom_left_corner = 0
2:31/0/terrains_peering_bit/left_side = 0
2:31/0/terrains_peering_bit/top_left_corner = 0
3:31/0 = 0
3:31/0/terrain_set = 0
3:31/0/terrains_peering_bit/bottom_right_corner = 0
3:31/0/terrains_peering_bit/bottom_side = 0
3:31/0/terrains_peering_bit/bottom_left_corner = 0
3:31/0/terrains_peering_bit/left_side = 0
3:31/0/terrains_peering_bit/top_left_corner = 0
4:31/0 = 0
4:31/0/terrain_set = 0
4:31/0/terrains_peering_bit/right_side = 0
4:31/0/terrains_peering_bit/bottom_right_corner = 0
4:31/0/terrains_peering_bit/bottom_side = 0
4:31/0/terrains_peering_bit/bottom_left_corner = 0
4:31/0/terrains_peering_bit/top_right_corner = 0
5:31/0 = 0
5:31/0/terrain_set = 0
5:31/0/terrains_peering_bit/right_side = 0
5:31/0/terrains_peering_bit/bottom_right_corner = 0
5:31/0/terrains_peering_bit/bottom_side = 0
6:31/0 = 0
6:31/0/terrain_set = 0
6:31/0/terrains_peering_bit/bottom_side = 0
6:31/0/terrains_peering_bit/bottom_left_corner = 0
6:31/0/terrains_peering_bit/left_side = 0
8:31/0 = 0
9:31/0 = 0
10:31/0 = 0
11:31/0 = 0
12:31/0 = 0
13:31/0 = 0
14:31/0 = 0
16:31/0 = 0
16:31/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:31/0 = 0
18:31/0 = 0
18:31/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:31/0 = 0
19:31/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:31/0 = 0
20:31/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:31/0 = 0
22:31/0 = 0
30:31/0 = 0
30:31/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
31:31/0 = 0
31:31/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:32/0 = 0
0:32/0/terrain_set = 0
0:32/0/terrains_peering_bit/top_right_corner = 0
1:32/0 = 0
1:32/0/terrain_set = 0
1:32/0/terrains_peering_bit/top_left_corner = 0
1:32/0/terrains_peering_bit/top_side = 0
1:32/0/terrains_peering_bit/top_right_corner = 0
2:32/0 = 0
2:32/0/terrain_set = 0
2:32/0/terrains_peering_bit/top_left_corner = 0
3:32/0 = 0
3:32/0/terrain_set = 0
4:32/0 = 0
4:32/0/terrain_set = 0
4:32/0/terrain = 0
4:32/0/terrains_peering_bit/right_side = 0
4:32/0/terrains_peering_bit/bottom_right_corner = 0
4:32/0/terrains_peering_bit/bottom_side = 0
4:32/0/terrains_peering_bit/bottom_left_corner = 0
4:32/0/terrains_peering_bit/left_side = 0
4:32/0/terrains_peering_bit/top_left_corner = 0
4:32/0/terrains_peering_bit/top_side = 0
4:32/0/terrains_peering_bit/top_right_corner = 0
5:32/0 = 0
5:32/0/terrain_set = 0
5:32/0/terrains_peering_bit/right_side = 0
5:32/0/terrains_peering_bit/top_side = 0
5:32/0/terrains_peering_bit/top_right_corner = 0
6:32/0 = 0
6:32/0/terrain_set = 0
6:32/0/terrains_peering_bit/left_side = 0
6:32/0/terrains_peering_bit/top_left_corner = 0
6:32/0/terrains_peering_bit/top_side = 0
8:32/0 = 0
9:32/0 = 0
10:32/0 = 0
11:32/0 = 0
12:32/0 = 0
13:32/0 = 0
14:32/0 = 0
16:32/0 = 0
16:32/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:32/0 = 0
17:32/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:32/0 = 0
18:32/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:32/0 = 0
21:32/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:32/0 = 0
22:32/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:32/0 = 0
25:32/0 = 0
26:32/0 = 0
27:32/0 = 0
28:32/0 = 0
29:32/0 = 0
30:32/0 = 0
31:32/0 = 0
3:33/0 = 0
3:33/0/terrain_set = 0
3:33/0/terrain = 0
3:33/0/terrains_peering_bit/bottom_right_corner = 0
3:33/0/terrains_peering_bit/top_left_corner = 0
4:33/0 = 0
4:33/0/terrain_set = 0
4:33/0/terrain = 0
4:33/0/terrains_peering_bit/bottom_left_corner = 0
4:33/0/terrains_peering_bit/top_right_corner = 0
5:33/0 = 0
5:33/0/terrain_set = 0
6:33/0 = 0
6:33/0/terrain_set = 0
11:33/0 = 0
12:33/0 = 0
13:33/0 = 0
14:33/0 = 0
21:33/0 = 0
21:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:33/0 = 0
22:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:33/0 = 0
24:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:33/0 = 0
25:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:33/0 = 0
26:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:33/0 = 0
27:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:33/0 = 0
28:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:33/0 = 0
29:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:33/0 = 0
30:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
31:33/0 = 0
31:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:34/0 = 0
24:34/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:34/0 = 0
25:34/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:34/0 = 0
27:34/0 = 0
28:34/0 = 0
28:34/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:34/0 = 0
29:34/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:34/0 = 0
31:34/0 = 0
0:35/0 = 0
0:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:35/0 = 0
1:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:35/0 = 0
2:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:35/0 = 0
3:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:35/0 = 0
4:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:35/0 = 0
5:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:35/0 = 0
6:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:35/0 = 0
10:35/0 = 0
11:35/0 = 0
12:35/0 = 0
13:35/0 = 0
14:35/0 = 0
16:35/0 = 0
16:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:35/0 = 0
17:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:35/0 = 0
18:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:35/0 = 0
19:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:35/0 = 0
20:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:35/0 = 0
22:35/0 = 0
24:35/0 = 0
24:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:35/0 = 0
25:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:35/0 = 0
26:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:35/0 = 0
27:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:35/0 = 0
28:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:35/0 = 0
29:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:35/0 = 0
30:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
31:35/0 = 0
31:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:36/0 = 0
0:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:36/0 = 0
1:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:36/0 = 0
2:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:36/0 = 0
3:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:36/0 = 0
4:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:36/0 = 0
5:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:36/0 = 0
6:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:36/0 = 0
8:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:36/0 = 0
10:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:36/0 = 0
11:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:36/0 = 0
12:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:36/0 = 0
13:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:36/0 = 0
14:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
16:36/0 = 0
16:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:36/0 = 0
17:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:36/0 = 0
18:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:36/0 = 0
19:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:36/0 = 0
20:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:36/0 = 0
21:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:36/0 = 0
22:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:36/0 = 0
24:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:36/0 = 0
25:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:36/0 = 0
26:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:36/0 = 0
27:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:36/0 = 0
28:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:36/0 = 0
29:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:36/0 = 0
30:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
31:36/0 = 0
31:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:37/0 = 0
0:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:37/0 = 0
1:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:37/0 = 0
2:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:37/0 = 0
3:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:37/0 = 0
4:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:37/0 = 0
5:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:37/0 = 0
6:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:37/0 = 0
8:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:37/0 = 0
10:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:37/0 = 0
12:37/0 = 0
13:37/0 = 0
13:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:37/0 = 0
14:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
16:37/0 = 0
16:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:37/0 = 0
17:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:37/0 = 0
18:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:37/0 = 0
21:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:37/0 = 0
22:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:37/0 = 0
25:37/0 = 0
26:37/0 = 0
27:37/0 = 0
28:37/0 = 0
29:37/0 = 0
3:38/0 = 0
3:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:38/0 = 0
4:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:38/0 = 0
5:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:38/0 = 0
6:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:38/0 = 0
8:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:38/0 = 0
10:38/0 = 0
10:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:38/0 = 0
11:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:38/0 = 0
12:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:38/0 = 0
14:38/0 = 0
16:38/0 = 0
16:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:38/0 = 0
17:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:38/0 = 0
18:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:38/0 = 0
21:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:38/0 = 0
22:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:38/0 = 0
25:38/0 = 0
26:38/0 = 0
27:38/0 = 0
28:38/0 = 0
8:39/0 = 0
8:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:39/0 = 0
9:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:39/0 = 0
10:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:39/0 = 0
13:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:39/0 = 0
14:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
16:39/0 = 0
16:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:39/0 = 0
17:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:39/0 = 0
18:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:39/0 = 0
21:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:39/0 = 0
22:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:39/0 = 0
25:39/0 = 0
26:39/0 = 0
27:39/0 = 0
28:39/0 = 0
0:40/0 = 0
1:40/0 = 0
2:40/0 = 0
3:40/0 = 0
4:40/0 = 0
5:40/0 = 0
6:40/0 = 0
13:40/0 = 0
13:40/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:40/0 = 0
14:40/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:40/0 = 0
22:40/0 = 0
24:40/0 = 0
25:40/0 = 0
26:40/0 = 0
27:40/0 = 0
28:40/0 = 0
29:40/0 = 0
30:40/0 = 0
31:40/0 = 0
0:41/0 = 0
1:41/0 = 0
2:41/0 = 0
3:41/0 = 0
4:41/0 = 0
5:41/0 = 0
6:41/0 = 0
11:41/0 = 0
11:41/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:41/0 = 0
12:41/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:41/0 = 0
25:41/0 = 0
26:41/0 = 0
27:41/0 = 0
28:41/0 = 0
29:41/0 = 0
31:41/0 = 0
0:42/0 = 0
1:42/0 = 0
2:42/0 = 0
3:42/0 = 0
4:42/0 = 0
5:42/0 = 0
6:42/0 = 0
8:42/0 = 0
8:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:42/0 = 0
9:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:42/0 = 0
10:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:42/0 = 0
11:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:42/0 = 0
12:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:42/0 = 0
14:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
15:42/0 = 0
15:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
16:42/0 = 0
16:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:42/0 = 0
17:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:42/0 = 0
18:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:42/0 = 0
20:42/0 = 0
21:42/0 = 0
22:42/0 = 0
23:42/0 = 0
24:42/0 = 0
25:42/0 = 0
26:42/0 = 0
27:42/0 = 0
28:42/0 = 0
29:42/0 = 0
30:42/0 = 0
31:42/0 = 0
3:43/0 = 0
4:43/0 = 0
5:43/0 = 0
6:43/0 = 0
8:43/0 = 0
8:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:43/0 = 0
10:43/0 = 0
10:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:43/0 = 0
11:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:43/0 = 0
12:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:43/0 = 0
14:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
15:43/0 = 0
16:43/0 = 0
16:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:43/0 = 0
17:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:43/0 = 0
18:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:43/0 = 0
20:43/0 = 0
21:43/0 = 0
22:43/0 = 0
23:43/0 = 0
24:43/0 = 0
25:43/0 = 0
26:43/0 = 0
27:43/0 = 0
28:43/0 = 0
29:43/0 = 0
30:43/0 = 0
31:43/0 = 0
8:44/0 = 0
8:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:44/0 = 0
9:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:44/0 = 0
10:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:44/0 = 0
11:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:44/0 = 0
12:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:44/0 = 0
14:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
15:44/0 = 0
15:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
16:44/0 = 0
16:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:44/0 = 0
17:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:44/0 = 0
18:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:44/0 = 0
20:44/0 = 0
21:44/0 = 0
22:44/0 = 0
23:44/0 = 0
24:44/0 = 0
25:44/0 = 0
26:44/0 = 0
27:44/0 = 0
28:44/0 = 0
29:44/0 = 0
31:44/0 = 0
0:45/0 = 0
1:45/0 = 0
2:45/0 = 0
3:45/0 = 0
4:45/0 = 0
5:45/0 = 0
6:45/0 = 0
8:45/0 = 0
8:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:45/0 = 0
9:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:45/0 = 0
10:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:45/0 = 0
11:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:45/0 = 0
12:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:45/0 = 0
14:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
15:45/0 = 0
15:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
16:45/0 = 0
16:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:45/0 = 0
17:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:45/0 = 0
18:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:45/0 = 0
25:45/0 = 0
26:45/0 = 0
27:45/0 = 0
28:45/0 = 0
29:45/0 = 0
30:45/0 = 0
31:45/0 = 0
0:46/0 = 0
2:46/0 = 0
3:46/0 = 0
4:46/0 = 0
5:46/0 = 0
6:46/0 = 0
8:46/0 = 0
8:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:46/0 = 0
9:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:46/0 = 0
10:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:46/0 = 0
11:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:46/0 = 0
12:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:46/0 = 0
14:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
15:46/0 = 0
15:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
16:46/0 = 0
16:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:46/0 = 0
27:46/0 = 0
29:46/0 = 0
31:46/0 = 0
0:47/0 = 0
1:47/0 = 0
2:47/0 = 0
3:47/0 = 0
5:47/0 = 0
6:47/0 = 0
25:47/0 = 0
27:47/0 = 0
28:47/0 = 0
29:47/0 = 0
30:47/0 = 0
31:47/0 = 0
3:48/0 = 0
4:48/0 = 0
5:48/0 = 0
6:48/0 = 0
25:48/0 = 0
27:48/0 = 0
28:48/0 = 0
29:48/0 = 0
30:48/0 = 0
31:48/0 = 0
25:49/0 = 0
25:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:49/0 = 0
26:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:49/0 = 0
27:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:49/0 = 0
28:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:49/0 = 0
29:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:49/0 = 0
30:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:50/0 = 0
1:50/0 = 0
2:50/0 = 0
3:50/0 = 0
4:50/0 = 0
5:50/0 = 0
6:50/0 = 0
8:50/0 = 0
9:50/0 = 0
10:50/0 = 0
11:50/0 = 0
12:50/0 = 0
13:50/0 = 0
14:50/0 = 0
16:50/0 = 0
17:50/0 = 0
18:50/0 = 0
19:50/0 = 0
20:50/0 = 0
21:50/0 = 0
22:50/0 = 0
25:50/0 = 0
25:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:50/0 = 0
26:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:50/0 = 0
27:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:50/0 = 0
28:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:50/0 = 0
29:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:50/0 = 0
30:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:51/0 = 0
1:51/0 = 0
2:51/0 = 0
3:51/0 = 0
4:51/0 = 0
5:51/0 = 0
6:51/0 = 0
8:51/0 = 0
10:51/0 = 0
11:51/0 = 0
12:51/0 = 0
13:51/0 = 0
14:51/0 = 0
16:51/0 = 0
17:51/0 = 0
18:51/0 = 0
19:51/0 = 0
20:51/0 = 0
21:51/0 = 0
22:51/0 = 0
25:51/0 = 0
25:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:51/0 = 0
26:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:51/0 = 0
27:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:51/0 = 0
28:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:51/0 = 0
29:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:51/0 = 0
30:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:52/0 = 0
1:52/0 = 0
2:52/0 = 0
3:52/0 = 0
4:52/0 = 0
5:52/0 = 0
6:52/0 = 0
8:52/0 = 0
9:52/0 = 0
10:52/0 = 0
11:52/0 = 0
13:52/0 = 0
14:52/0 = 0
16:52/0 = 0
17:52/0 = 0
18:52/0 = 0
20:52/0 = 0
21:52/0 = 0
22:52/0 = 0
25:52/0 = 0
25:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:52/0 = 0
26:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:52/0 = 0
27:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:52/0 = 0
28:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:52/0 = 0
29:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:52/0 = 0
30:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:53/0 = 0
4:53/0 = 0
5:53/0 = 0
6:53/0 = 0
11:53/0 = 0
12:53/0 = 0
13:53/0 = 0
14:53/0 = 0
19:53/0 = 0
20:53/0 = 0
21:53/0 = 0
22:53/0 = 0
25:53/0 = 0
25:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:53/0 = 0
26:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:53/0 = 0
27:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:53/0 = 0
28:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:53/0 = 0
29:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:53/0 = 0
30:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:54/0 = 0
25:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:54/0 = 0
26:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:54/0 = 0
27:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:54/0 = 0
28:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:54/0 = 0
29:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:55/0 = 0
1:55/0 = 0
2:55/0 = 0
3:55/0 = 0
4:55/0 = 0
5:55/0 = 0
6:55/0 = 0
8:55/0 = 0
9:55/0 = 0
10:55/0 = 0
11:55/0 = 0
12:55/0 = 0
13:55/0 = 0
14:55/0 = 0
16:55/0 = 0
17:55/0 = 0
18:55/0 = 0
19:55/0 = 0
20:55/0 = 0
21:55/0 = 0
22:55/0 = 0
28:55/0 = 0
28:55/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:55/0 = 0
29:55/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:56/0 = 0
1:56/0 = 0
2:56/0 = 0
3:56/0 = 0
4:56/0 = 0
5:56/0 = 0
6:56/0 = 0
8:56/0 = 0
9:56/0 = 0
10:56/0 = 0
11:56/0 = 0
12:56/0 = 0
13:56/0 = 0
14:56/0 = 0
16:56/0 = 0
17:56/0 = 0
18:56/0 = 0
19:56/0 = 0
20:56/0 = 0
21:56/0 = 0
22:56/0 = 0
25:56/0 = 0
25:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:56/0 = 0
26:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:56/0 = 0
27:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:57/0 = 0
1:57/0 = 0
2:57/0 = 0
3:57/0 = 0
4:57/0 = 0
5:57/0 = 0
6:57/0 = 0
8:57/0 = 0
9:57/0 = 0
10:57/0 = 0
11:57/0 = 0
12:57/0 = 0
13:57/0 = 0
14:57/0 = 0
16:57/0 = 0
17:57/0 = 0
18:57/0 = 0
19:57/0 = 0
20:57/0 = 0
21:57/0 = 0
22:57/0 = 0
3:58/0 = 0
4:58/0 = 0
5:58/0 = 0
6:58/0 = 0
11:58/0 = 0
12:58/0 = 0
13:58/0 = 0
14:58/0 = 0
19:58/0 = 0
20:58/0 = 0
21:58/0 = 0
22:58/0 = 0
25:58/0 = 0
25:58/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:58/0 = 0
26:58/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:58/0 = 0
27:58/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:59/0 = 0
25:59/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:59/0 = 0
26:59/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:59/0 = 0
27:59/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:60/0 = 0
0:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:60/0 = 0
1:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:60/0 = 0
2:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:60/0 = 0
4:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:60/0 = 0
5:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:60/0 = 0
7:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:60/0 = 0
8:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:60/0 = 0
22:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
23:60/0 = 0
23:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:60/0 = 0
24:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:60/0 = 0
25:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:60/0 = 0
26:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:60/0 = 0
27:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:60/0 = 0
28:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:60/0 = 0
29:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:60/0 = 0
30:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
31:60/0 = 0
31:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:61/0 = 0
0:61/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:61/0 = 0
2:61/0 = 0
2:61/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:61/0 = 0
11:61/0 = 0
12:61/0 = 0
13:61/0 = 0
14:61/0 = 0
16:61/0 = 0
17:61/0 = 0
18:61/0 = 0
19:61/0 = 0
20:61/0 = 0
22:61/0 = 0
22:61/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:61/0 = 0
24:61/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:61/0 = 0
25:61/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:61/0 = 0
26:61/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:61/0 = 0
27:61/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:61/0 = 0
29:61/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:61/0 = 0
30:61/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
31:61/0 = 0
31:61/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:62/0 = 0
0:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:62/0 = 0
1:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:62/0 = 0
2:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:62/0 = 0
4:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:62/0 = 0
5:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:62/0 = 0
7:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:62/0 = 0
8:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:62/0 = 0
12:62/0 = 0
13:62/0 = 0
14:62/0 = 0
16:62/0 = 0
17:62/0 = 0
18:62/0 = 0
19:62/0 = 0
20:62/0 = 0
22:62/0 = 0
22:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
23:62/0 = 0
23:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:62/0 = 0
24:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:62/0 = 0
27:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:62/0 = 0
28:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:62/0 = 0
29:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:63/0 = 0
0:63/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:63/0 = 0
1:63/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:63/0 = 0
2:63/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:63/0 = 0
3:63/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:63/0 = 0
5:63/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:63/0 = 0
7:63/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:63/0 = 0
9:63/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:63/0 = 0
11:63/0 = 0
12:63/0 = 0
14:63/0 = 0
16:63/0 = 0
17:63/0 = 0
18:63/0 = 0
20:63/0 = 0
22:63/0 = 0
22:63/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:63/0 = 0
24:63/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:63/0 = 0
27:63/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:63/0 = 0
29:63/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:64/0 = 0
0:64/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:64/0 = 0
1:64/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:64/0 = 0
2:64/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:64/0 = 0
3:64/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:64/0 = 0
4:64/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:64/0 = 0
5:64/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:64/0 = 0
7:64/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:64/0 = 0
8:64/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:64/0 = 0
9:64/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:65/0 = 0
3:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:65/0 = 0
4:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:65/0 = 0
5:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:65/0 = 0
7:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:65/0 = 0
8:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:65/0 = 0
9:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:65/0 = 0
22:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
23:65/0 = 0
23:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:65/0 = 0
24:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:65/0 = 0
25:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:65/0 = 0
26:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:65/0 = 0
27:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:65/0 = 0
28:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:65/0 = 0
29:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:65/0 = 0
30:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
31:65/0 = 0
31:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:66/0 = 0
3:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:66/0 = 0
4:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:66/0 = 0
5:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:66/0 = 0
7:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:66/0 = 0
8:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:66/0 = 0
9:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:66/0 = 0
22:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:66/0 = 0
24:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:66/0 = 0
25:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:66/0 = 0
26:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:66/0 = 0
27:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:66/0 = 0
29:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:66/0 = 0
30:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
31:66/0 = 0
31:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:67/0 = 0
0:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:67/0 = 0
1:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:67/0 = 0
2:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:67/0 = 0
3:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:67/0 = 0
4:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:67/0 = 0
8:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:67/0 = 0
9:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:67/0 = 0
22:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
23:67/0 = 0
23:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:67/0 = 0
24:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:67/0 = 0
27:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:67/0 = 0
28:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:67/0 = 0
29:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:68/0 = 0
22:68/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:68/0 = 0
24:68/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:68/0 = 0
27:68/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:68/0 = 0
29:68/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:70/0 = 0
22:70/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
23:70/0 = 0
23:70/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:70/0 = 0
24:70/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:70/0 = 0
25:70/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:70/0 = 0
26:70/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:70/0 = 0
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27:71/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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29:71/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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30:71/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
31:71/0 = 0
31:71/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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28:72/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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29:72/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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22:73/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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27:73/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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27:0/0 = 0
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12:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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28:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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29:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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10:2/0 = 0
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11:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:2/0 = 0
12:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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13:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:2/0 = 0
14:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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17:2/0 = 0
18:2/0 = 0
19:2/0 = 0
20:2/0 = 0
21:2/0 = 0
22:2/0 = 0
22:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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23:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:2/0 = 0
24:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:2/0 = 0
25:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:2/0 = 0
26:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:2/0 = 0
27:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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28:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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29:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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10:3/0 = 0
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11:3/0 = 0
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13:3/0 = 0
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17:3/0 = 0
18:3/0 = 0
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20:3/0 = 0
21:3/0 = 0
22:3/0 = 0
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25:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:3/0 = 0
26:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:3/0 = 0
27:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:3/0 = 0
28:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:3/0 = 0
29:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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17:4/0 = 0
18:4/0 = 0
19:4/0 = 0
20:4/0 = 0
21:4/0 = 0
22:4/0 = 0
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24:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:4/0 = 0
26:4/0 = 0
27:4/0 = 0
28:4/0 = 0
29:4/0 = 0
30:4/0 = 0
31:4/0 = 0
16:5/0 = 0
17:5/0 = 0
18:5/0 = 0
19:5/0 = 0
20:5/0 = 0
21:5/0 = 0
22:5/0 = 0
22:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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23:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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24:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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27:5/0 = 0
28:5/0 = 0
29:5/0 = 0
30:5/0 = 0
31:5/0 = 0
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2:6/0 = 0
3:6/0 = 0
4:6/0 = 0
5:6/0 = 0
6:6/0 = 0
8:6/0 = 0
9:6/0 = 0
10:6/0 = 0
11:6/0 = 0
12:6/0 = 0
13:6/0 = 0
14:6/0 = 0
22:6/0 = 0
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27:6/0 = 0
28:6/0 = 0
29:6/0 = 0
30:6/0 = 0
31:6/0 = 0
0:7/0 = 0
1:7/0 = 0
2:7/0 = 0
3:7/0 = 0
4:7/0 = 0
5:7/0 = 0
6:7/0 = 0
8:7/0 = 0
9:7/0 = 0
10:7/0 = 0
11:7/0 = 0
12:7/0 = 0
13:7/0 = 0
14:7/0 = 0
16:7/0 = 0
17:7/0 = 0
18:7/0 = 0
22:7/0 = 0
22:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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23:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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24:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:7/0 = 0
27:7/0 = 0
28:7/0 = 0
29:7/0 = 0
30:7/0 = 0
31:7/0 = 0
0:8/0 = 0
1:8/0 = 0
2:8/0 = 0
4:8/0 = 0
5:8/0 = 0
6:8/0 = 0
8:8/0 = 0
9:8/0 = 0
10:8/0 = 0
11:8/0 = 0
12:8/0 = 0
13:8/0 = 0
14:8/0 = 0
15:8/0 = 0
16:8/0 = 0
17:8/0 = 0
18:8/0 = 0
19:8/0 = 0
20:8/0 = 0
22:8/0 = 0
23:8/0 = 0
24:8/0 = 0
25:8/0 = 0
26:8/0 = 0
27:8/0 = 0
28:8/0 = 0
29:8/0 = 0
30:8/0 = 0
31:8/0 = 0
5:9/0 = 0
6:9/0 = 0
13:9/0 = 0
14:9/0 = 0
15:9/0 = 0
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19:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:9/0 = 0
20:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:9/0 = 0
22:9/0 = 0
23:9/0 = 0
24:9/0 = 0
25:9/0 = 0
26:9/0 = 0
27:9/0 = 0
28:9/0 = 0
29:9/0 = 0
30:9/0 = 0
31:9/0 = 0
0:10/0 = 0
1:10/0 = 0
2:10/0 = 0
3:10/0 = 0
4:10/0 = 0
8:10/0 = 0
9:10/0 = 0
10:10/0 = 0
11:10/0 = 0
12:10/0 = 0
13:10/0 = 0
14:10/0 = 0
15:10/0 = 0
15:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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16:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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17:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:10/0 = 0
18:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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20:10/0 = 0
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21:10/0 = 0
22:10/0 = 0
23:10/0 = 0
24:10/0 = 0
25:10/0 = 0
26:10/0 = 0
27:10/0 = 0
28:10/0 = 0
29:10/0 = 0
30:10/0 = 0
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2:11/0 = 0
3:11/0 = 0
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9:11/0 = 0
10:11/0 = 0
11:11/0 = 0
12:11/0 = 0
13:11/0 = 0
14:11/0 = 0
15:11/0 = 0
15:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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17:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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18:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:11/0 = 0
19:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:11/0 = 0
20:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:11/0 = 0
23:11/0 = 0
23:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:11/0 = 0
24:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:11/0 = 0
26:11/0 = 0
27:11/0 = 0
28:11/0 = 0
29:11/0 = 0
30:11/0 = 0
31:11/0 = 0
0:12/0 = 0
1:12/0 = 0
2:12/0 = 0
4:12/0 = 0
8:12/0 = 0
9:12/0 = 0
10:12/0 = 0
11:12/0 = 0
12:12/0 = 0
13:12/0 = 0
14:12/0 = 0
15:12/0 = 0
15:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
16:12/0 = 0
16:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:12/0 = 0
17:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:12/0 = 0
18:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:12/0 = 0
19:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:12/0 = 0
20:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
23:12/0 = 0
23:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:12/0 = 0
24:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:13/0 = 0
1:13/0 = 0
2:13/0 = 0
3:13/0 = 0
4:13/0 = 0
8:13/0 = 0
9:13/0 = 0
10:13/0 = 0
11:13/0 = 0
12:13/0 = 0
13:13/0 = 0
14:13/0 = 0
15:13/0 = 0
16:13/0 = 0
18:13/0 = 0
19:13/0 = 0
21:13/0 = 0
22:13/0 = 0
24:13/0 = 0
25:13/0 = 0
26:13/0 = 0
27:13/0 = 0
28:13/0 = 0
29:13/0 = 0
30:13/0 = 0
31:13/0 = 0
0:14/0 = 0
1:14/0 = 0
2:14/0 = 0
3:14/0 = 0
4:14/0 = 0
8:14/0 = 0
9:14/0 = 0
10:14/0 = 0
11:14/0 = 0
12:14/0 = 0
13:14/0 = 0
14:14/0 = 0
15:14/0 = 0
15:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
16:14/0 = 0
16:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:14/0 = 0
18:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:14/0 = 0
19:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:14/0 = 0
21:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:14/0 = 0
22:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:14/0 = 0
25:14/0 = 0
26:14/0 = 0
27:14/0 = 0
28:14/0 = 0
29:14/0 = 0
30:14/0 = 0
31:14/0 = 0
5:15/0 = 0
6:15/0 = 0
7:15/0 = 0
10:15/0 = 0
11:15/0 = 0
15:15/0 = 0
15:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
16:15/0 = 0
16:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:15/0 = 0
18:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:15/0 = 0
19:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:15/0 = 0
21:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:15/0 = 0
22:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:15/0 = 0
25:15/0 = 0
26:15/0 = 0
27:15/0 = 0
28:15/0 = 0
29:15/0 = 0
30:15/0 = 0
31:15/0 = 0
5:16/0 = 0
6:16/0 = 0
7:16/0 = 0
8:16/0 = 0
9:16/0 = 0
10:16/0 = 0
11:16/0 = 0
12:16/0 = 0
13:16/0 = 0
14:16/0 = 0
19:16/0 = 0
20:16/0 = 0
21:16/0 = 0
24:16/0 = 0
26:16/0 = 0
28:16/0 = 0
30:16/0 = 0
5:17/0 = 0
5:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:17/0 = 0
7:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:17/0 = 0
8:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:17/0 = 0
9:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:17/0 = 0
10:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:17/0 = 0
11:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:17/0 = 0
12:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:17/0 = 0
13:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:17/0 = 0
14:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
15:17/0 = 0
15:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
16:17/0 = 0
16:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:17/0 = 0
17:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
18:17/0 = 0
18:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:17/0 = 0
19:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:17/0 = 0
20:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:17/0 = 0
21:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:17/0 = 0
25:17/0 = 0
26:17/0 = 0
27:17/0 = 0
28:17/0 = 0
29:17/0 = 0
30:17/0 = 0
31:17/0 = 0
5:18/0 = 0
6:18/0 = 0
7:18/0 = 0
8:18/0 = 0
9:18/0 = 0
10:18/0 = 0
11:18/0 = 0
12:18/0 = 0
14:18/0 = 0
15:18/0 = 0
16:18/0 = 0
17:18/0 = 0
18:18/0 = 0
19:18/0 = 0
20:18/0 = 0
21:18/0 = 0
24:18/0 = 0
25:18/0 = 0
26:18/0 = 0
27:18/0 = 0
28:18/0 = 0
29:18/0 = 0
30:18/0 = 0
31:18/0 = 0
5:19/0 = 0
5:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:19/0 = 0
6:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:19/0 = 0
7:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:19/0 = 0
8:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:19/0 = 0
9:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:19/0 = 0
10:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:19/0 = 0
11:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:19/0 = 0
12:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:19/0 = 0
13:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:19/0 = 0
14:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:19/0 = 0
25:19/0 = 0
26:19/0 = 0
27:19/0 = 0
28:19/0 = 0
29:19/0 = 0
30:19/0 = 0
31:19/0 = 0
5:20/0 = 0
5:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:20/0 = 0
6:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:20/0 = 0
7:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:20/0 = 0
12:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:20/0 = 0
13:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:20/0 = 0
14:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:20/0 = 0
26:20/0 = 0
28:20/0 = 0
30:20/0 = 0
0:21/0 = 0
1:21/0 = 0
3:21/0 = 0
4:21/0 = 0
5:21/0 = 0
6:21/0 = 0
7:21/0 = 0
10:21/0 = 0
11:21/0 = 0
12:21/0 = 0
13:21/0 = 0
14:21/0 = 0
15:21/0 = 0
16:21/0 = 0
17:21/0 = 0
18:21/0 = 0
19:21/0 = 0
20:21/0 = 0
21:21/0 = 0
22:21/0 = 0
24:21/0 = 0
25:21/0 = 0
26:21/0 = 0
27:21/0 = 0
28:21/0 = 0
29:21/0 = 0
30:21/0 = 0
0:22/0 = 0
1:22/0 = 0
3:22/0 = 0
4:22/0 = 0
5:22/0 = 0
6:22/0 = 0
7:22/0 = 0
8:22/0 = 0
9:22/0 = 0
10:22/0 = 0
11:22/0 = 0
12:22/0 = 0
13:22/0 = 0
14:22/0 = 0
15:22/0 = 0
16:22/0 = 0
17:22/0 = 0
18:22/0 = 0
19:22/0 = 0
20:22/0 = 0
21:22/0 = 0
22:22/0 = 0
23:22/0 = 0
24:22/0 = 0
25:22/0 = 0
26:22/0 = 0
27:22/0 = 0
28:22/0 = 0
29:22/0 = 0
30:22/0 = 0
31:22/0 = 0
0:23/0 = 0
0:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:23/0 = 0
1:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:23/0 = 0
3:23/0 = 0
4:23/0 = 0
5:23/0 = 0
6:23/0 = 0
7:23/0 = 0
10:23/0 = 0
11:23/0 = 0
12:23/0 = 0
13:23/0 = 0
14:23/0 = 0
15:23/0 = 0
16:23/0 = 0
17:23/0 = 0
18:23/0 = 0
19:23/0 = 0
20:23/0 = 0
21:23/0 = 0
22:23/0 = 0
23:23/0 = 0
24:23/0 = 0
25:23/0 = 0
26:23/0 = 0
27:23/0 = 0
28:23/0 = 0
29:23/0 = 0
30:23/0 = 0
31:23/0 = 0
0:24/0 = 0
1:24/0 = 0
2:24/0 = 0
3:24/0 = 0
4:24/0 = 0
5:24/0 = 0
6:24/0 = 0
7:24/0 = 0
8:24/0 = 0
9:24/0 = 0
10:24/0 = 0
11:24/0 = 0
12:24/0 = 0
13:24/0 = 0
14:24/0 = 0
15:24/0 = 0
16:24/0 = 0
17:24/0 = 0
18:24/0 = 0
19:24/0 = 0
20:24/0 = 0
21:24/0 = 0
22:24/0 = 0
23:24/0 = 0
24:24/0 = 0
25:24/0 = 0
26:24/0 = 0
27:24/0 = 0
28:24/0 = 0
29:24/0 = 0
30:24/0 = 0
31:24/0 = 0
0:25/0 = 0
0:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:25/0 = 0
1:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:25/0 = 0
2:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:25/0 = 0
5:25/0 = 0
12:25/0 = 0
13:25/0 = 0
14:25/0 = 0
15:25/0 = 0
16:25/0 = 0
17:25/0 = 0
18:25/0 = 0
19:25/0 = 0
20:25/0 = 0
21:25/0 = 0
22:25/0 = 0
23:25/0 = 0
24:25/0 = 0
25:25/0 = 0
26:25/0 = 0
27:25/0 = 0
28:25/0 = 0
29:25/0 = 0
30:25/0 = 0
31:25/0 = 0
0:26/0 = 0
0:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:26/0 = 0
1:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:26/0 = 0
2:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:26/0 = 0
3:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:26/0 = 0
5:26/0 = 0
5:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:26/0 = 0
9:26/0 = 0
10:26/0 = 0
12:26/0 = 0
13:26/0 = 0
14:26/0 = 0
15:26/0 = 0
16:26/0 = 0
17:26/0 = 0
18:26/0 = 0
19:26/0 = 0
20:26/0 = 0
21:26/0 = 0
22:26/0 = 0
23:26/0 = 0
24:26/0 = 0
25:26/0 = 0
26:26/0 = 0
27:26/0 = 0
28:26/0 = 0
29:26/0 = 0
30:26/0 = 0
31:26/0 = 0
0:27/0 = 0
1:27/0 = 0
3:27/0 = 0
4:27/0 = 0
8:27/0 = 0
9:27/0 = 0
10:27/0 = 0
11:27/0 = 0
12:27/0 = 0
13:27/0 = 0
14:27/0 = 0
15:27/0 = 0
16:27/0 = 0
17:27/0 = 0
18:27/0 = 0
19:27/0 = 0
20:27/0 = 0
21:27/0 = 0
22:27/0 = 0
24:27/0 = 0
25:27/0 = 0
26:27/0 = 0
27:27/0 = 0
28:27/0 = 0
29:27/0 = 0
30:27/0 = 0
0:28/0 = 0
1:28/0 = 0
2:28/0 = 0
3:28/0 = 0
4:28/0 = 0
5:28/0 = 0
6:28/0 = 0
8:28/0 = 0
9:28/0 = 0
10:28/0 = 0
11:28/0 = 0
12:28/0 = 0
13:28/0 = 0
14:28/0 = 0
15:28/0 = 0
16:28/0 = 0
17:28/0 = 0
18:28/0 = 0
19:28/0 = 0
20:28/0 = 0
21:28/0 = 0
22:28/0 = 0
23:28/0 = 0
24:28/0 = 0
25:28/0 = 0
26:28/0 = 0
27:28/0 = 0
28:28/0 = 0
29:28/0 = 0
30:28/0 = 0
31:28/0 = 0
0:29/0 = 0
1:29/0 = 0
2:29/0 = 0
12:29/0 = 0
13:29/0 = 0
14:29/0 = 0
15:29/0 = 0
16:29/0 = 0
17:29/0 = 0
18:29/0 = 0
19:29/0 = 0
20:29/0 = 0
21:29/0 = 0
22:29/0 = 0
23:29/0 = 0
24:29/0 = 0
25:29/0 = 0
26:29/0 = 0
27:29/0 = 0
28:29/0 = 0
29:29/0 = 0
30:29/0 = 0
31:29/0 = 0
0:30/0 = 0
1:30/0 = 0
2:30/0 = 0
3:30/0 = 0
4:30/0 = 0
5:30/0 = 0
6:30/0 = 0
7:30/0 = 0
12:30/0 = 0
13:30/0 = 0
14:30/0 = 0
15:30/0 = 0
16:30/0 = 0
17:30/0 = 0
18:30/0 = 0
19:30/0 = 0
20:30/0 = 0
21:30/0 = 0
22:30/0 = 0
23:30/0 = 0
24:30/0 = 0
25:30/0 = 0
26:30/0 = 0
27:30/0 = 0
28:30/0 = 0
29:30/0 = 0
30:30/0 = 0
31:30/0 = 0
0:31/0 = 0
1:31/0 = 0
2:31/0 = 0
3:31/0 = 0
4:31/0 = 0
5:31/0 = 0
6:31/0 = 0
7:31/0 = 0
12:31/0 = 0
13:31/0 = 0
14:31/0 = 0
15:31/0 = 0
16:31/0 = 0
17:31/0 = 0
18:31/0 = 0
19:31/0 = 0
20:31/0 = 0
21:31/0 = 0
22:31/0 = 0
23:31/0 = 0
24:31/0 = 0
25:31/0 = 0
26:31/0 = 0
27:31/0 = 0
28:31/0 = 0
29:31/0 = 0
30:31/0 = 0
31:31/0 = 0
0:32/0 = 0
1:32/0 = 0
2:32/0 = 0
3:32/0 = 0
7:32/0 = 0
8:32/0 = 0
12:32/0 = 0
13:32/0 = 0
14:32/0 = 0
15:32/0 = 0
16:32/0 = 0
17:32/0 = 0
18:32/0 = 0
19:32/0 = 0
20:32/0 = 0
21:32/0 = 0
22:32/0 = 0
23:32/0 = 0
24:32/0 = 0
25:32/0 = 0
26:32/0 = 0
27:32/0 = 0
28:32/0 = 0
29:32/0 = 0
30:32/0 = 0
31:32/0 = 0
0:33/0 = 0
1:33/0 = 0
2:33/0 = 0
3:33/0 = 0
4:33/0 = 0
5:33/0 = 0
12:33/0 = 0
22:33/0 = 0
24:33/0 = 0
30:33/0 = 0
0:34/0 = 0
1:34/0 = 0
2:34/0 = 0
3:34/0 = 0
4:34/0 = 0
5:34/0 = 0
6:34/0 = 0
7:34/0 = 0
8:34/0 = 0
9:34/0 = 0
10:34/0 = 0
11:34/0 = 0
12:34/0 = 0
13:34/0 = 0
14:34/0 = 0
15:34/0 = 0
16:34/0 = 0
17:34/0 = 0
18:34/0 = 0
19:34/0 = 0
20:34/0 = 0
21:34/0 = 0
22:34/0 = 0
24:34/0 = 0
25:34/0 = 0
26:34/0 = 0
27:34/0 = 0
28:34/0 = 0
29:34/0 = 0
30:34/0 = 0
0:35/0 = 0
1:35/0 = 0
2:35/0 = 0
3:35/0 = 0
4:35/0 = 0
5:35/0 = 0
6:35/0 = 0
7:35/0 = 0
8:35/0 = 0
9:35/0 = 0
10:35/0 = 0
11:35/0 = 0
12:35/0 = 0
13:35/0 = 0
14:35/0 = 0
15:35/0 = 0
16:35/0 = 0
17:35/0 = 0
18:35/0 = 0
19:35/0 = 0
20:35/0 = 0
21:35/0 = 0
22:35/0 = 0
24:35/0 = 0
25:35/0 = 0
26:35/0 = 0
27:35/0 = 0
28:35/0 = 0
29:35/0 = 0
30:35/0 = 0
0:36/0 = 0
0:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:36/0 = 0
1:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:36/0 = 0
2:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:36/0 = 0
3:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:36/0 = 0
4:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:36/0 = 0
5:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:36/0 = 0
6:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:36/0 = 0
7:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:36/0 = 0
8:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:36/0 = 0
9:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:36/0 = 0
10:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:36/0 = 0
11:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:36/0 = 0
13:36/0 = 0
14:36/0 = 0
20:36/0 = 0
21:36/0 = 0
22:36/0 = 0
24:36/0 = 0
25:36/0 = 0
29:36/0 = 0
30:36/0 = 0
0:37/0 = 0
0:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:37/0 = 0
1:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:37/0 = 0
2:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:37/0 = 0
3:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:37/0 = 0
4:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:37/0 = 0
5:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:37/0 = 0
6:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:37/0 = 0
7:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:37/0 = 0
8:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:37/0 = 0
9:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:37/0 = 0
10:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:37/0 = 0
11:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:37/0 = 0
13:37/0 = 0
14:37/0 = 0
15:37/0 = 0
16:37/0 = 0
17:37/0 = 0
18:37/0 = 0
19:37/0 = 0
20:37/0 = 0
21:37/0 = 0
22:37/0 = 0
24:37/0 = 0
25:37/0 = 0
26:37/0 = 0
27:37/0 = 0
28:37/0 = 0
29:37/0 = 0
30:37/0 = 0
0:38/0 = 0
1:38/0 = 0
6:38/0 = 0
7:38/0 = 0
12:38/0 = 0
13:38/0 = 0
14:38/0 = 0
15:38/0 = 0
16:38/0 = 0
17:38/0 = 0
18:38/0 = 0
19:38/0 = 0
20:38/0 = 0
21:38/0 = 0
22:38/0 = 0
24:38/0 = 0
25:38/0 = 0
26:38/0 = 0
27:38/0 = 0
28:38/0 = 0
29:38/0 = 0
30:38/0 = 0
0:39/0 = 0
1:39/0 = 0
3:39/0 = 0
5:39/0 = 0
6:39/0 = 0
9:39/0 = 0
10:39/0 = 0
11:39/0 = 0
12:39/0 = 0
12:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:39/0 = 0
22:39/0 = 0
22:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:39/0 = 0
24:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:39/0 = 0
30:39/0 = 0
30:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:40/0 = 0
1:40/0 = 0
3:40/0 = 0
5:40/0 = 0
6:40/0 = 0
8:40/0 = 0
9:40/0 = 0
10:40/0 = 0
11:40/0 = 0
12:40/0 = 0
12:40/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:40/0 = 0
22:40/0 = 0
22:40/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:40/0 = 0
24:40/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:40/0 = 0
30:40/0 = 0
30:40/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:41/0 = 0
6:41/0 = 0
8:41/0 = 0
10:41/0 = 0
11:41/0 = 0
12:41/0 = 0
12:41/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:41/0 = 0
22:41/0 = 0
22:41/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:41/0 = 0
24:41/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:41/0 = 0
30:41/0 = 0
30:41/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:42/0 = 0
3:42/0 = 0
4:42/0 = 0
8:42/0 = 0
9:42/0 = 0
10:42/0 = 0
11:42/0 = 0
12:42/0 = 0
12:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:42/0 = 0
22:42/0 = 0
22:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:42/0 = 0
24:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:42/0 = 0
30:42/0 = 0
30:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:43/0 = 0
4:43/0 = 0
10:43/0 = 0
11:43/0 = 0
12:43/0 = 0
12:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:43/0 = 0
22:43/0 = 0
22:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:43/0 = 0
24:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:43/0 = 0
30:43/0 = 0
30:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:44/0 = 0
3:44/0 = 0
4:44/0 = 0
9:44/0 = 0
9:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:44/0 = 0
10:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:44/0 = 0
11:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:44/0 = 0
16:44/0 = 0
1:45/0 = 0
2:45/0 = 0
4:45/0 = 0
5:45/0 = 0
6:45/0 = 0
7:45/0 = 0
9:45/0 = 0
9:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:45/0 = 0
10:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:45/0 = 0
11:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:45/0 = 0
14:45/0 = 0
16:45/0 = 0
17:45/0 = 0
18:45/0 = 0
19:45/0 = 0
20:45/0 = 0
21:45/0 = 0
22:45/0 = 0
24:45/0 = 0
25:45/0 = 0
26:45/0 = 0
28:45/0 = 0
29:45/0 = 0
30:45/0 = 0
0:46/0 = 0
1:46/0 = 0
2:46/0 = 0
3:46/0 = 0
4:46/0 = 0
4:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:46/0 = 0
5:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:46/0 = 0
6:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:46/0 = 0
7:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:46/0 = 0
9:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:46/0 = 0
11:46/0 = 0
12:46/0 = 0
14:46/0 = 0
16:46/0 = 0
17:46/0 = 0
18:46/0 = 0
19:46/0 = 0
20:46/0 = 0
21:46/0 = 0
22:46/0 = 0
24:46/0 = 0
25:46/0 = 0
26:46/0 = 0
28:46/0 = 0
29:46/0 = 0
30:46/0 = 0
31:46/0 = 0
0:47/0 = 0
0:47/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:47/0 = 0
1:47/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:47/0 = 0
2:47/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:47/0 = 0
3:47/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:47/0 = 0
4:47/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:47/0 = 0
6:47/0 = 0
7:47/0 = 0
8:47/0 = 0
9:47/0 = 0
9:47/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:47/0 = 0
10:47/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:47/0 = 0
11:47/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:47/0 = 0
16:47/0 = 0
17:47/0 = 0
18:47/0 = 0
19:47/0 = 0
20:47/0 = 0
21:47/0 = 0
22:47/0 = 0
24:47/0 = 0
25:47/0 = 0
26:47/0 = 0
28:47/0 = 0
29:47/0 = 0
30:47/0 = 0
31:47/0 = 0
0:48/0 = 0
0:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:48/0 = 0
1:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:48/0 = 0
2:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:48/0 = 0
3:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:48/0 = 0
4:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:48/0 = 0
5:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:48/0 = 0
6:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:48/0 = 0
7:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:48/0 = 0
8:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:48/0 = 0
10:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:48/0 = 0
11:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:48/0 = 0
14:48/0 = 0
16:48/0 = 0
17:48/0 = 0
18:48/0 = 0
19:48/0 = 0
20:48/0 = 0
21:48/0 = 0
22:48/0 = 0
24:48/0 = 0
25:48/0 = 0
26:48/0 = 0
28:48/0 = 0
29:48/0 = 0
30:48/0 = 0
31:48/0 = 0
1:49/0 = 0
2:49/0 = 0
4:49/0 = 0
5:49/0 = 0
6:49/0 = 0
7:49/0 = 0
10:49/0 = 0
11:49/0 = 0
12:49/0 = 0
13:49/0 = 0
14:49/0 = 0
16:49/0 = 0
17:49/0 = 0
18:49/0 = 0
19:49/0 = 0
20:49/0 = 0
21:49/0 = 0
22:49/0 = 0
24:49/0 = 0
25:49/0 = 0
26:49/0 = 0
28:49/0 = 0
29:49/0 = 0
30:49/0 = 0
31:49/0 = 0
0:50/0 = 0
1:50/0 = 0
2:50/0 = 0
3:50/0 = 0
4:50/0 = 0
4:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:50/0 = 0
5:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:50/0 = 0
6:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:50/0 = 0
7:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:50/0 = 0
9:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:50/0 = 0
10:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:50/0 = 0
11:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:50/0 = 0
13:50/0 = 0
16:50/0 = 0
17:50/0 = 0
18:50/0 = 0
19:50/0 = 0
19:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:50/0 = 0
20:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:50/0 = 0
21:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:50/0 = 0
22:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:50/0 = 0
24:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:50/0 = 0
25:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:50/0 = 0
26:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:50/0 = 0
28:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:50/0 = 0
29:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:50/0 = 0
30:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
31:50/0 = 0
0:51/0 = 0
0:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:51/0 = 0
1:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:51/0 = 0
2:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:51/0 = 0
3:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:51/0 = 0
4:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:51/0 = 0
6:51/0 = 0
7:51/0 = 0
8:51/0 = 0
9:51/0 = 0
9:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:51/0 = 0
10:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:51/0 = 0
11:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:51/0 = 0
13:51/0 = 0
16:51/0 = 0
19:51/0 = 0
20:51/0 = 0
21:51/0 = 0
22:51/0 = 0
24:51/0 = 0
25:51/0 = 0
26:51/0 = 0
28:51/0 = 0
29:51/0 = 0
30:51/0 = 0
0:52/0 = 0
0:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:52/0 = 0
1:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:52/0 = 0
2:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:52/0 = 0
3:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:52/0 = 0
4:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:52/0 = 0
5:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:52/0 = 0
6:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7:52/0 = 0
7:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:52/0 = 0
8:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:52/0 = 0
9:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:52/0 = 0
11:52/0 = 0
12:52/0 = 0
13:52/0 = 0
16:52/0 = 0
19:52/0 = 0
20:52/0 = 0
21:52/0 = 0
22:52/0 = 0
24:52/0 = 0
25:52/0 = 0
26:52/0 = 0
28:52/0 = 0
29:52/0 = 0
30:52/0 = 0
31:52/0 = 0
0:53/0 = 0
1:53/0 = 0
2:53/0 = 0
3:53/0 = 0
4:53/0 = 0
5:53/0 = 0
9:53/0 = 0
9:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:53/0 = 0
10:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:53/0 = 0
11:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:53/0 = 0
20:53/0 = 0
21:53/0 = 0
22:53/0 = 0
24:53/0 = 0
25:53/0 = 0
26:53/0 = 0
28:53/0 = 0
29:53/0 = 0
30:53/0 = 0
31:53/0 = 0
0:54/0 = 0
0:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:54/0 = 0
1:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:54/0 = 0
2:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:54/0 = 0
3:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:54/0 = 0
4:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:54/0 = 0
5:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:54/0 = 0
10:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:54/0 = 0
11:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
19:54/0 = 0
20:54/0 = 0
21:54/0 = 0
22:54/0 = 0
24:54/0 = 0
25:54/0 = 0
26:54/0 = 0
28:54/0 = 0
29:54/0 = 0
30:54/0 = 0
31:54/0 = 0
0:55/0 = 0
1:55/0 = 0
2:55/0 = 0
4:55/0 = 0
5:55/0 = 0
6:55/0 = 0
7:55/0 = 0
9:55/0 = 0
10:55/0 = 0
13:55/0 = 0
14:55/0 = 0
17:55/0 = 0
19:55/0 = 0
20:55/0 = 0
21:55/0 = 0
22:55/0 = 0
24:55/0 = 0
25:55/0 = 0
26:55/0 = 0
28:55/0 = 0
29:55/0 = 0
30:55/0 = 0
31:55/0 = 0
0:56/0 = 0
1:56/0 = 0
2:56/0 = 0
3:56/0 = 0
4:56/0 = 0
5:56/0 = 0
6:56/0 = 0
7:56/0 = 0
8:56/0 = 0
9:56/0 = 0
10:56/0 = 0
11:56/0 = 0
12:56/0 = 0
13:56/0 = 0
14:56/0 = 0
15:56/0 = 0
16:56/0 = 0
17:56/0 = 0
19:56/0 = 0
19:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:56/0 = 0
20:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
21:56/0 = 0
21:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
22:56/0 = 0
22:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:56/0 = 0
24:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:56/0 = 0
25:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:56/0 = 0
26:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:56/0 = 0
28:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:56/0 = 0
29:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:56/0 = 0
30:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
31:56/0 = 0
0:58/0 = 0
1:58/0 = 0
2:58/0 = 0
3:58/0 = 0
4:58/0 = 0
5:58/0 = 0
6:58/0 = 0
7:58/0 = 0
8:58/0 = 0
9:58/0 = 0
10:58/0 = 0
12:58/0 = 0
13:58/0 = 0
14:58/0 = 0
15:58/0 = 0
16:58/0 = 0
17:58/0 = 0
18:58/0 = 0
0:59/0 = 0
1:59/0 = 0
2:59/0 = 0
3:59/0 = 0
4:59/0 = 0
5:59/0 = 0
6:59/0 = 0
7:59/0 = 0
8:59/0 = 0
9:59/0 = 0
10:59/0 = 0
11:59/0 = 0
12:59/0 = 0
13:59/0 = 0
14:59/0 = 0
15:59/0 = 0
16:59/0 = 0
17:59/0 = 0
18:59/0 = 0
19:59/0 = 0
20:59/0 = 0
21:59/0 = 0
22:59/0 = 0
23:59/0 = 0
24:59/0 = 0
25:59/0 = 0
26:59/0 = 0
27:59/0 = 0
28:59/0 = 0
29:59/0 = 0
0:60/0 = 0
1:60/0 = 0
2:60/0 = 0
3:60/0 = 0
4:60/0 = 0
5:60/0 = 0
6:60/0 = 0
7:60/0 = 0
8:60/0 = 0
9:60/0 = 0
10:60/0 = 0
11:60/0 = 0
12:60/0 = 0
13:60/0 = 0
14:60/0 = 0
15:60/0 = 0
16:60/0 = 0
17:60/0 = 0
18:60/0 = 0
19:60/0 = 0
20:60/0 = 0
21:60/0 = 0
22:60/0 = 0
23:60/0 = 0
24:60/0 = 0
25:60/0 = 0
26:60/0 = 0
27:60/0 = 0
28:60/0 = 0
29:60/0 = 0
0:61/0 = 0
1:61/0 = 0
2:61/0 = 0
3:61/0 = 0
4:61/0 = 0
5:61/0 = 0
6:61/0 = 0
7:61/0 = 0
8:61/0 = 0
9:61/0 = 0
10:61/0 = 0
11:61/0 = 0
12:61/0 = 0
13:61/0 = 0
14:61/0 = 0
15:61/0 = 0
16:61/0 = 0
17:61/0 = 0
18:61/0 = 0
19:61/0 = 0
0:62/0 = 0
1:62/0 = 0
2:62/0 = 0
3:62/0 = 0
4:62/0 = 0
5:62/0 = 0
6:62/0 = 0
7:62/0 = 0
8:62/0 = 0
9:62/0 = 0
10:62/0 = 0
11:62/0 = 0
12:62/0 = 0
13:62/0 = 0
14:62/0 = 0
15:62/0 = 0
16:62/0 = 0
17:62/0 = 0
18:62/0 = 0
19:62/0 = 0
0:63/0 = 0
1:63/0 = 0
2:63/0 = 0
3:63/0 = 0
4:63/0 = 0
5:63/0 = 0
6:63/0 = 0
7:63/0 = 0
8:63/0 = 0
9:63/0 = 0
10:63/0 = 0
11:63/0 = 0
12:63/0 = 0
13:63/0 = 0
14:63/0 = 0
15:63/0 = 0
16:63/0 = 0
17:63/0 = 0
18:63/0 = 0
19:63/0 = 0
0:64/0 = 0
1:64/0 = 0
2:64/0 = 0
3:64/0 = 0
4:64/0 = 0
5:64/0 = 0
6:64/0 = 0
7:64/0 = 0
8:64/0 = 0
9:64/0 = 0
10:64/0 = 0
12:64/0 = 0
13:64/0 = 0
14:64/0 = 0
15:64/0 = 0
16:64/0 = 0
17:64/0 = 0
18:64/0 = 0
0:65/0 = 0
1:65/0 = 0
2:65/0 = 0
3:65/0 = 0
4:65/0 = 0
5:65/0 = 0
6:65/0 = 0
7:65/0 = 0
8:65/0 = 0
9:65/0 = 0
10:65/0 = 0
11:65/0 = 0
12:65/0 = 0
13:65/0 = 0
14:65/0 = 0
15:65/0 = 0
16:65/0 = 0
17:65/0 = 0
18:65/0 = 0
19:65/0 = 0
0:66/0 = 0
1:66/0 = 0
2:66/0 = 0
3:66/0 = 0
4:66/0 = 0
5:66/0 = 0
6:66/0 = 0
7:66/0 = 0
8:66/0 = 0
9:66/0 = 0
10:66/0 = 0
11:66/0 = 0
12:66/0 = 0
13:66/0 = 0
14:66/0 = 0
15:66/0 = 0
16:66/0 = 0
17:66/0 = 0
18:66/0 = 0
19:66/0 = 0
0:67/0 = 0
1:67/0 = 0
2:67/0 = 0
3:67/0 = 0
4:67/0 = 0
5:67/0 = 0
6:67/0 = 0
7:67/0 = 0
8:67/0 = 0
9:67/0 = 0
10:67/0 = 0
11:67/0 = 0
12:67/0 = 0
13:67/0 = 0
14:67/0 = 0
15:67/0 = 0
16:67/0 = 0
17:67/0 = 0
18:67/0 = 0
19:67/0 = 0
0:68/0 = 0
1:68/0 = 0
2:68/0 = 0
3:68/0 = 0
4:68/0 = 0
5:68/0 = 0
6:68/0 = 0
7:68/0 = 0
8:68/0 = 0
9:68/0 = 0
10:68/0 = 0
11:68/0 = 0
12:68/0 = 0
13:68/0 = 0
14:68/0 = 0
15:68/0 = 0
16:68/0 = 0
17:68/0 = 0
18:68/0 = 0
19:68/0 = 0
0:69/0 = 0
1:69/0 = 0
2:69/0 = 0
3:69/0 = 0
4:69/0 = 0
5:69/0 = 0
6:69/0 = 0
7:69/0 = 0
8:69/0 = 0
9:69/0 = 0
10:69/0 = 0
11:69/0 = 0
12:69/0 = 0
13:69/0 = 0
14:69/0 = 0
15:69/0 = 0
16:69/0 = 0
17:69/0 = 0
18:69/0 = 0
19:69/0 = 0
0:70/0 = 0
1:70/0 = 0
2:70/0 = 0
3:70/0 = 0
5:70/0 = 0
6:70/0 = 0
7:70/0 = 0
9:70/0 = 0
10:70/0 = 0
11:70/0 = 0
0:71/0 = 0
1:71/0 = 0
2:71/0 = 0
3:71/0 = 0
5:71/0 = 0
6:71/0 = 0
7:71/0 = 0
9:71/0 = 0
10:71/0 = 0
11:71/0 = 0
12:71/0 = 0
0:72/0 = 0
1:72/0 = 0
2:72/0 = 0
3:72/0 = 0
5:72/0 = 0
6:72/0 = 0
7:72/0 = 0
9:72/0 = 0
10:72/0 = 0
11:72/0 = 0
12:72/0 = 0
0:73/0 = 0
1:73/0 = 0
2:73/0 = 0
3:73/0 = 0
5:73/0 = 0
6:73/0 = 0
7:73/0 = 0
9:73/0 = 0
10:73/0 = 0
11:73/0 = 0
12:73/0 = 0
0:74/0 = 0
1:74/0 = 0
2:74/0 = 0
3:74/0 = 0
5:74/0 = 0
6:74/0 = 0
7:74/0 = 0
9:74/0 = 0
10:74/0 = 0
11:74/0 = 0
12:74/0 = 0
0:75/0 = 0
1:75/0 = 0
2:75/0 = 0
3:75/0 = 0
5:75/0 = 0
6:75/0 = 0
7:75/0 = 0
9:75/0 = 0
10:75/0 = 0
11:75/0 = 0
12:75/0 = 0
0:76/0 = 0
1:76/0 = 0
2:76/0 = 0
3:76/0 = 0
5:76/0 = 0
6:76/0 = 0
7:76/0 = 0
9:76/0 = 0
10:76/0 = 0
11:76/0 = 0
0:77/0 = 0
1:77/0 = 0
2:77/0 = 0
3:77/0 = 0
5:77/0 = 0
6:77/0 = 0
7:77/0 = 0
9:77/0 = 0
10:77/0 = 0
11:77/0 = 0
12:77/0 = 0
0:78/0 = 0
1:78/0 = 0
2:78/0 = 0
3:78/0 = 0
5:78/0 = 0
6:78/0 = 0
7:78/0 = 0
9:78/0 = 0
10:78/0 = 0
11:78/0 = 0
12:78/0 = 0
0:79/0 = 0
1:79/0 = 0
2:79/0 = 0
3:79/0 = 0
5:79/0 = 0
6:79/0 = 0
7:79/0 = 0
9:79/0 = 0
10:79/0 = 0
11:79/0 = 0
12:79/0 = 0
0:80/0 = 0
1:80/0 = 0
2:80/0 = 0
3:80/0 = 0
5:80/0 = 0
6:80/0 = 0
7:80/0 = 0
9:80/0 = 0
10:80/0 = 0
11:80/0 = 0
12:80/0 = 0
0:81/0 = 0
1:81/0 = 0
2:81/0 = 0
3:81/0 = 0
5:81/0 = 0
6:81/0 = 0
7:81/0 = 0
9:81/0 = 0
10:81/0 = 0
11:81/0 = 0
12:81/0 = 0
2:82/0 = 0
3:82/0 = 0
4:82/0 = 0
0:83/0 = 0
1:83/0 = 0
2:83/0 = 0
3:83/0 = 0
4:83/0 = 0
5:83/0 = 0
6:83/0 = 0
9:83/0 = 0
10:83/0 = 0
11:83/0 = 0
12:83/0 = 0
13:83/0 = 0
0:84/0 = 0
1:84/0 = 0
2:84/0 = 0
3:84/0 = 0
4:84/0 = 0
5:84/0 = 0
6:84/0 = 0
9:84/0 = 0
10:84/0 = 0
11:84/0 = 0
12:84/0 = 0
13:84/0 = 0
0:85/0 = 0
1:85/0 = 0
2:85/0 = 0
3:85/0 = 0
4:85/0 = 0
5:85/0 = 0
6:85/0 = 0
8:85/0 = 0
9:85/0 = 0
10:85/0 = 0
11:85/0 = 0
12:85/0 = 0
13:85/0 = 0
14:85/0 = 0
16:85/0 = 0
17:85/0 = 0
18:85/0 = 0
19:85/0 = 0
20:85/0 = 0
21:85/0 = 0
22:85/0 = 0
0:86/0 = 0
1:86/0 = 0
2:86/0 = 0
3:86/0 = 0
4:86/0 = 0
5:86/0 = 0
6:86/0 = 0
8:86/0 = 0
9:86/0 = 0
10:86/0 = 0
11:86/0 = 0
12:86/0 = 0
13:86/0 = 0
14:86/0 = 0
16:86/0 = 0
17:86/0 = 0
18:86/0 = 0
19:86/0 = 0
20:86/0 = 0
21:86/0 = 0
22:86/0 = 0
0:87/0 = 0
1:87/0 = 0
2:87/0 = 0
3:87/0 = 0
4:87/0 = 0
5:87/0 = 0
6:87/0 = 0
8:87/0 = 0
9:87/0 = 0
10:87/0 = 0
11:87/0 = 0
12:87/0 = 0
13:87/0 = 0
14:87/0 = 0
16:87/0 = 0
17:87/0 = 0
18:87/0 = 0
19:87/0 = 0
20:87/0 = 0
21:87/0 = 0
22:87/0 = 0
0:88/0 = 0
1:88/0 = 0
2:88/0 = 0
3:88/0 = 0
4:88/0 = 0
5:88/0 = 0
6:88/0 = 0
8:88/0 = 0
9:88/0 = 0
10:88/0 = 0
11:88/0 = 0
12:88/0 = 0
13:88/0 = 0
14:88/0 = 0
16:88/0 = 0
17:88/0 = 0
18:88/0 = 0
19:88/0 = 0
20:88/0 = 0
21:88/0 = 0
22:88/0 = 0
0:89/0 = 0
1:89/0 = 0
2:89/0 = 0
3:89/0 = 0
4:89/0 = 0
5:89/0 = 0
6:89/0 = 0
8:89/0 = 0
9:89/0 = 0
10:89/0 = 0
11:89/0 = 0
12:89/0 = 0
13:89/0 = 0
14:89/0 = 0
17:89/0 = 0
18:89/0 = 0
19:89/0 = 0
0:90/0 = 0
1:90/0 = 0
2:90/0 = 0
3:90/0 = 0
4:90/0 = 0
5:90/0 = 0
6:90/0 = 0
8:90/0 = 0
9:90/0 = 0
10:90/0 = 0
11:90/0 = 0
12:90/0 = 0
13:90/0 = 0
14:90/0 = 0
17:90/0 = 0
18:90/0 = 0
19:90/0 = 0
20:90/0 = 0
21:90/0 = 0
1:91/0 = 0
2:91/0 = 0
3:91/0 = 0
4:91/0 = 0
5:91/0 = 0
9:91/0 = 0
10:91/0 = 0
11:91/0 = 0
12:91/0 = 0
13:91/0 = 0
17:91/0 = 0
18:91/0 = 0
19:91/0 = 0
20:91/0 = 0
21:91/0 = 0
0:92/0 = 0
1:92/0 = 0
1:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:92/0 = 0
2:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:92/0 = 0
3:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:92/0 = 0
4:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:92/0 = 0
5:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:92/0 = 0
8:92/0 = 0
9:92/0 = 0
9:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:92/0 = 0
10:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:92/0 = 0
11:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:92/0 = 0
12:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:92/0 = 0
13:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:92/0 = 0
24:92/0 = 0
25:92/0 = 0
25:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:92/0 = 0
26:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:92/0 = 0
27:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:92/0 = 0
28:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:92/0 = 0
29:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:92/0 = 0
0:93/0 = 0
0:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:93/0 = 0
1:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:93/0 = 0
2:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:93/0 = 0
3:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:93/0 = 0
4:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:93/0 = 0
5:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:93/0 = 0
6:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:93/0 = 0
8:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:93/0 = 0
9:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:93/0 = 0
10:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:93/0 = 0
11:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:93/0 = 0
12:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:93/0 = 0
13:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:93/0 = 0
14:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:93/0 = 0
24:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:93/0 = 0
25:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:93/0 = 0
26:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:93/0 = 0
27:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:93/0 = 0
28:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:93/0 = 0
29:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:93/0 = 0
30:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:94/0 = 0
0:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:94/0 = 0
1:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:94/0 = 0
2:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:94/0 = 0
3:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:94/0 = 0
4:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:94/0 = 0
5:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:94/0 = 0
6:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:94/0 = 0
8:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:94/0 = 0
9:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:94/0 = 0
10:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:94/0 = 0
11:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:94/0 = 0
12:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:94/0 = 0
13:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:94/0 = 0
14:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:94/0 = 0
24:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:94/0 = 0
25:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:94/0 = 0
26:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:94/0 = 0
27:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:94/0 = 0
28:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:94/0 = 0
29:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:94/0 = 0
30:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:95/0 = 0
0:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:95/0 = 0
1:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:95/0 = 0
2:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:95/0 = 0
4:95/0 = 0
4:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:95/0 = 0
5:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:95/0 = 0
6:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:95/0 = 0
8:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:95/0 = 0
9:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:95/0 = 0
10:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:95/0 = 0
12:95/0 = 0
12:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:95/0 = 0
13:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:95/0 = 0
14:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:95/0 = 0
24:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:95/0 = 0
25:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:95/0 = 0
26:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:95/0 = 0
28:95/0 = 0
28:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:95/0 = 0
29:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:95/0 = 0
30:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:96/0 = 0
0:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:96/0 = 0
1:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:96/0 = 0
2:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:96/0 = 0
4:96/0 = 0
4:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:96/0 = 0
5:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:96/0 = 0
6:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:96/0 = 0
8:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:96/0 = 0
9:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:96/0 = 0
10:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:96/0 = 0
12:96/0 = 0
12:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:96/0 = 0
13:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:96/0 = 0
14:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
24:96/0 = 0
24:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
25:96/0 = 0
25:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:96/0 = 0
26:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:96/0 = 0
28:96/0 = 0
28:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:96/0 = 0
29:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:96/0 = 0
30:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:97/0 = 0
1:97/0 = 0
1:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:97/0 = 0
2:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:97/0 = 0
4:97/0 = 0
4:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
5:97/0 = 0
5:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:97/0 = 0
8:97/0 = 0
9:97/0 = 0
9:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:97/0 = 0
10:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:97/0 = 0
12:97/0 = 0
12:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:97/0 = 0
13:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
14:97/0 = 0
24:97/0 = 0
25:97/0 = 0
25:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
26:97/0 = 0
26:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:97/0 = 0
28:97/0 = 0
28:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
29:97/0 = 0
29:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
30:97/0 = 0
2:98/0 = 0
2:98/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:98/0 = 0
4:98/0 = 0
4:98/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:99/0 = 0
2:99/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:99/0 = 0
4:99/0 = 0
4:99/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
17:99/0 = 0
18:99/0 = 0
19:99/0 = 0
16:100/0 = 0
17:100/0 = 0
18:100/0 = 0
19:100/0 = 0
20:100/0 = 0
22:100/0 = 0
23:100/0 = 0
24:100/0 = 0
25:100/0 = 0
28:100/0 = 0
29:100/0 = 0
30:100/0 = 0
31:100/0 = 0
0:101/0 = 0
0:101/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:101/0 = 0
1:101/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:101/0 = 0
2:101/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:101/0 = 0
5:101/0 = 0
7:101/0 = 0
8:101/0 = 0
16:101/0 = 0
17:101/0 = 0
18:101/0 = 0
19:101/0 = 0
20:101/0 = 0
22:101/0 = 0
23:101/0 = 0
24:101/0 = 0
25:101/0 = 0
26:101/0 = 0
27:101/0 = 0
28:101/0 = 0
29:101/0 = 0
30:101/0 = 0
31:101/0 = 0
0:102/0 = 0
0:102/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:102/0 = 0
2:102/0 = 0
2:102/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
16:102/0 = 0
17:102/0 = 0
18:102/0 = 0
19:102/0 = 0
20:102/0 = 0
22:102/0 = 0
23:102/0 = 0
24:102/0 = 0
25:102/0 = 0
26:102/0 = 0
27:102/0 = 0
28:102/0 = 0
29:102/0 = 0
30:102/0 = 0
31:102/0 = 0
0:103/0 = 0
0:103/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:103/0 = 0
1:103/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:103/0 = 0
2:103/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
4:103/0 = 0
5:103/0 = 0
7:103/0 = 0
8:103/0 = 0
16:103/0 = 0
17:103/0 = 0
18:103/0 = 0
19:103/0 = 0
20:103/0 = 0
22:103/0 = 0
23:103/0 = 0
24:103/0 = 0
25:103/0 = 0
26:103/0 = 0
27:103/0 = 0
28:103/0 = 0
29:103/0 = 0
30:103/0 = 0
31:103/0 = 0
0:104/0 = 0
0:104/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:104/0 = 0
1:104/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:104/0 = 0
2:104/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:104/0 = 0
5:104/0 = 0
7:104/0 = 0
9:104/0 = 0
10:104/0 = 0
11:104/0 = 0
12:104/0 = 0
13:104/0 = 0
14:104/0 = 0
15:104/0 = 0
17:104/0 = 0
18:104/0 = 0
19:104/0 = 0
22:104/0 = 0
23:104/0 = 0
24:104/0 = 0
25:104/0 = 0
26:104/0 = 0
27:104/0 = 0
28:104/0 = 0
29:104/0 = 0
30:104/0 = 0
31:104/0 = 0
0:105/0 = 0
0:105/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:105/0 = 0
1:105/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:105/0 = 0
2:105/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:105/0 = 0
4:105/0 = 0
5:105/0 = 0
7:105/0 = 0
8:105/0 = 0
9:105/0 = 0
14:105/0 = 0
15:105/0 = 0
16:105/0 = 0
17:105/0 = 0
18:105/0 = 0
19:105/0 = 0
20:105/0 = 0
22:105/0 = 0
23:105/0 = 0
24:105/0 = 0
25:105/0 = 0
26:105/0 = 0
27:105/0 = 0
28:105/0 = 0
29:105/0 = 0
30:105/0 = 0
31:105/0 = 0
3:106/0 = 0
4:106/0 = 0
5:106/0 = 0
7:106/0 = 0
8:106/0 = 0
9:106/0 = 0
16:106/0 = 0
17:106/0 = 0
18:106/0 = 0
19:106/0 = 0
20:106/0 = 0
22:106/0 = 0
23:106/0 = 0
24:106/0 = 0
25:106/0 = 0
26:106/0 = 0
27:106/0 = 0
28:106/0 = 0
29:106/0 = 0
30:106/0 = 0
31:106/0 = 0
3:107/0 = 0
4:107/0 = 0
5:107/0 = 0
7:107/0 = 0
8:107/0 = 0
9:107/0 = 0
16:107/0 = 0
17:107/0 = 0
18:107/0 = 0
19:107/0 = 0
20:107/0 = 0
22:107/0 = 0
23:107/0 = 0
24:107/0 = 0
25:107/0 = 0
26:107/0 = 0
27:107/0 = 0
28:107/0 = 0
29:107/0 = 0
30:107/0 = 0
31:107/0 = 0
0:108/0 = 0
1:108/0 = 0
2:108/0 = 0
3:108/0 = 0
4:108/0 = 0
8:108/0 = 0
9:108/0 = 0
16:108/0 = 0
17:108/0 = 0
18:108/0 = 0
19:108/0 = 0
20:108/0 = 0
22:108/0 = 0
23:108/0 = 0
24:108/0 = 0
25:108/0 = 0
26:108/0 = 0
27:108/0 = 0
28:108/0 = 0
29:108/0 = 0
30:108/0 = 0
31:108/0 = 0
16:109/0 = 0
17:109/0 = 0
18:109/0 = 0
19:109/0 = 0
20:109/0 = 0
22:109/0 = 0
23:109/0 = 0
24:109/0 = 0
25:109/0 = 0
26:109/0 = 0
27:109/0 = 0
28:109/0 = 0
29:109/0 = 0
30:109/0 = 0
31:109/0 = 0
5:110/0 = 0
5:110/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:110/0 = 0
8:110/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:110/0 = 0
23:110/0 = 0
5:111/0 = 0
5:111/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:111/0 = 0
7:111/0 = 0
8:111/0 = 0
8:111/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
20:111/0 = 0
21:111/0 = 0
22:111/0 = 0
23:111/0 = 0
0:112/0 = 0
0:112/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:112/0 = 0
1:112/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:112/0 = 0
2:112/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:112/0 = 0
5:112/0 = 0
5:112/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6:112/0 = 0
7:112/0 = 0
8:112/0 = 0
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11:113/0 = 0
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0:114/0 = 0
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1:118/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:118/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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15:118/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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17:118/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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20:118/0 = 0
21:118/0 = 0
22:118/0 = 0
23:118/0 = 0
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26:118/0 = 0
26:118/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
27:118/0 = 0
27:118/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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28:118/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:119/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:120/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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26:120/0 = 0
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27:120/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
28:120/0 = 0
28:120/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:121/0 = 0
0:121/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:121/0 = 0
1:121/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:121/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:122/0 = 0
0:122/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:122/0 = 0
1:122/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:122/0 = 0
2:122/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:122/0 = 0
4:122/0 = 0
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21:122/0 = 0
22:122/0 = 0
23:122/0 = 0
0:123/0 = 0
0:123/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:123/0 = 0
1:123/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:123/0 = 0
2:123/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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[resource]
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terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
sources/0 = SubResource("TileSetAtlasSource_rmcj8")
sources/21 = SubResource("TileSetAtlasSource_m0pix")