[gd_resource type="TileSet" format=3 uid="uid://bpi4rhjqe48g4"] [ext_resource type="Texture2D" uid="uid://d0pvknw6p1iyq" path="res://assets/tilesets/exterior/1_Terrains_and_Fences_16x16.png" id="1_11cxa"] [ext_resource type="Texture2D" uid="uid://b020oqijyqqy3" path="res://assets/tilesets/exterior/21_Beach_16x16.png" id="2_5ohk8"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_rmcj8"] texture = ExtResource("1_11cxa") 1:1/0 = 0 2:1/0 = 0 3:1/0 = 0 4:1/0 = 0 5:1/0 = 0 7:1/0 = 0 8:1/0 = 0 9:1/0 = 0 10:1/0 = 0 11:1/0 = 0 13:1/0 = 0 14:1/0 = 0 15:1/0 = 0 16:1/0 = 0 17:1/0 = 0 25:1/0 = 0 26:1/0 = 0 27:1/0 = 0 28:1/0 = 0 29:1/0 = 0 30:1/0 = 0 1:2/0 = 0 2:2/0 = 0 3:2/0 = 0 4:2/0 = 0 5:2/0 = 0 7:2/0 = 0 8:2/0 = 0 9:2/0 = 0 10:2/0 = 0 11:2/0 = 0 13:2/0 = 0 14:2/0 = 0 15:2/0 = 0 16:2/0 = 0 17:2/0 = 0 25:2/0 = 0 26:2/0 = 0 27:2/0 = 0 28:2/0 = 0 29:2/0 = 0 30:2/0 = 0 1:3/0 = 0 2:3/0 = 0 3:3/0 = 0 7:3/0 = 0 8:3/0 = 0 9:3/0 = 0 13:3/0 = 0 14:3/0 = 0 15:3/0 = 0 16:3/0 = 0 17:3/0 = 0 29:3/0 = 0 30:3/0 = 0 31:3/0 = 0 16:4/0 = 0 17:4/0 = 0 25:5/0 = 0 25:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:5/0 = 0 26:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:5/0 = 0 27:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:5/0 = 0 28:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:5/0 = 0 29:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:6/0 = 0 1:6/0 = 0 2:6/0 = 0 3:6/0 = 0 4:6/0 = 0 5:6/0 = 0 6:6/0 = 0 8:6/0 = 0 8:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:6/0 = 0 9:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:6/0 = 0 10:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:6/0 = 0 12:6/0 = 0 13:6/0 = 0 13:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:6/0 = 0 14:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:6/0 = 0 16:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:6/0 = 0 17:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:6/0 = 0 18:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:6/0 = 0 20:6/0 = 0 21:6/0 = 0 21:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:6/0 = 0 22:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:6/0 = 0 25:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:6/0 = 0 26:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:6/0 = 0 27:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:6/0 = 0 28:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:6/0 = 0 29:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:7/0 = 0 1:7/0 = 0 2:7/0 = 0 3:7/0 = 0 4:7/0 = 0 5:7/0 = 0 6:7/0 = 0 8:7/0 = 0 8:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:7/0 = 0 10:7/0 = 0 10:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:7/0 = 0 12:7/0 = 0 13:7/0 = 0 14:7/0 = 0 16:7/0 = 0 16:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:7/0 = 0 18:7/0 = 0 18:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:7/0 = 0 20:7/0 = 0 21:7/0 = 0 22:7/0 = 0 25:7/0 = 0 25:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:7/0 = 0 26:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:7/0 = 0 27:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:7/0 = 0 28:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:7/0 = 0 29:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:7/0 = 0 30:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:8/0 = 0 1:8/0 = 0 2:8/0 = 0 3:8/0 = 0 4:8/0 = 0 5:8/0 = 0 6:8/0 = 0 8:8/0 = 0 8:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:8/0 = 0 9:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:8/0 = 0 10:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:8/0 = 0 12:8/0 = 0 12:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:8/0 = 0 14:8/0 = 0 16:8/0 = 0 16:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:8/0 = 0 17:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:8/0 = 0 18:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:8/0 = 0 20:8/0 = 0 21:8/0 = 0 22:8/0 = 0 3:9/0 = 0 4:9/0 = 0 5:9/0 = 0 6:9/0 = 0 11:9/0 = 0 12:9/0 = 0 13:9/0 = 0 13:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:9/0 = 0 14:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:9/0 = 0 20:9/0 = 0 21:9/0 = 0 21:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:9/0 = 0 22:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:9/0 = 0 26:9/0 = 0 27:9/0 = 0 28:9/0 = 0 29:9/0 = 0 30:9/0 = 0 31:9/0 = 0 25:10/0 = 0 26:10/0 = 0 27:10/0 = 0 28:10/0 = 0 29:10/0 = 0 30:10/0 = 0 31:10/0 = 0 0:11/0 = 0 1:11/0 = 0 2:11/0 = 0 3:11/0 = 0 4:11/0 = 0 5:11/0 = 0 6:11/0 = 0 8:11/0 = 0 8:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:11/0 = 0 9:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:11/0 = 0 10:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:11/0 = 0 12:11/0 = 0 13:11/0 = 0 13:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:11/0 = 0 14:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:11/0 = 0 16:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:11/0 = 0 17:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:11/0 = 0 18:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:11/0 = 0 19:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:11/0 = 0 20:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:11/0 = 0 21:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:11/0 = 0 22:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:11/0 = 0 31:11/0 = 0 0:12/0 = 0 1:12/0 = 0 2:12/0 = 0 3:12/0 = 0 4:12/0 = 0 5:12/0 = 0 6:12/0 = 0 8:12/0 = 0 8:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:12/0 = 0 10:12/0 = 0 10:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:12/0 = 0 12:12/0 = 0 13:12/0 = 0 14:12/0 = 0 16:12/0 = 0 16:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:12/0 = 0 17:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:12/0 = 0 18:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:12/0 = 0 19:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:12/0 = 0 20:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:12/0 = 0 21:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:12/0 = 0 22:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:12/0 = 0 27:12/0 = 0 28:12/0 = 0 30:12/0 = 0 31:12/0 = 0 0:13/0 = 0 1:13/0 = 0 2:13/0 = 0 3:13/0 = 0 5:13/0 = 0 6:13/0 = 0 8:13/0 = 0 8:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:13/0 = 0 9:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:13/0 = 0 10:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:13/0 = 0 12:13/0 = 0 12:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:13/0 = 0 14:13/0 = 0 16:13/0 = 0 16:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:13/0 = 0 17:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:13/0 = 0 18:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:13/0 = 0 19:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:13/0 = 0 20:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:13/0 = 0 21:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:13/0 = 0 22:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:13/0 = 0 26:13/0 = 0 27:13/0 = 0 28:13/0 = 0 29:13/0 = 0 3:14/0 = 0 4:14/0 = 0 5:14/0 = 0 6:14/0 = 0 11:14/0 = 0 12:14/0 = 0 13:14/0 = 0 13:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:14/0 = 0 14:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:14/0 = 0 19:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:14/0 = 0 20:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:14/0 = 0 21:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:14/0 = 0 22:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:14/0 = 0 26:15/0 = 0 27:15/0 = 0 28:15/0 = 0 0:16/0 = 0 1:16/0 = 0 2:16/0 = 0 3:16/0 = 0 4:16/0 = 0 5:16/0 = 0 6:16/0 = 0 8:16/0 = 0 8:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:16/0 = 0 9:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:16/0 = 0 10:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:16/0 = 0 11:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:16/0 = 0 12:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:16/0 = 0 13:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:16/0 = 0 14:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:16/0 = 0 16:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:16/0 = 0 17:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:16/0 = 0 18:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:16/0 = 0 19:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:16/0 = 0 20:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:16/0 = 0 21:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:16/0 = 0 22:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:17/0 = 0 1:17/0 = 0 2:17/0 = 0 3:17/0 = 0 4:17/0 = 0 5:17/0 = 0 6:17/0 = 0 8:17/0 = 0 8:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:17/0 = 0 10:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:17/0 = 0 11:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:17/0 = 0 12:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:17/0 = 0 13:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:17/0 = 0 14:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:17/0 = 0 16:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:17/0 = 0 18:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:17/0 = 0 19:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:17/0 = 0 20:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:17/0 = 0 21:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:17/0 = 0 22:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:17/0 = 0 28:17/0 = 0 30:17/0 = 0 31:17/0 = 0 0:18/0 = 0 1:18/0 = 0 2:18/0 = 0 3:18/0 = 0 5:18/0 = 0 6:18/0 = 0 8:18/0 = 0 8:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:18/0 = 0 9:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:18/0 = 0 10:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:18/0 = 0 13:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:18/0 = 0 14:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:18/0 = 0 16:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:18/0 = 0 17:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:18/0 = 0 18:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:18/0 = 0 21:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:18/0 = 0 22:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:18/0 = 0 26:18/0 = 0 28:18/0 = 0 29:18/0 = 0 30:18/0 = 0 30:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 31:18/0 = 0 31:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:19/0 = 0 4:19/0 = 0 5:19/0 = 0 6:19/0 = 0 8:19/0 = 0 8:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:19/0 = 0 10:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:19/0 = 0 13:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:19/0 = 0 14:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:19/0 = 0 16:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:19/0 = 0 18:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:19/0 = 0 19:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:19/0 = 0 20:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:19/0 = 0 21:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:19/0 = 0 22:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:19/0 = 0 25:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:19/0 = 0 26:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:19/0 = 0 28:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:19/0 = 0 29:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:19/0 = 0 30:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 31:19/0 = 0 31:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:20/0 = 0 25:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:20/0 = 0 26:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:20/0 = 0 28:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:20/0 = 0 29:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:20/0 = 0 30:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 31:20/0 = 0 0:21/0 = 0 1:21/0 = 0 2:21/0 = 0 3:21/0 = 0 4:21/0 = 0 5:21/0 = 0 6:21/0 = 0 8:21/0 = 0 9:21/0 = 0 10:21/0 = 0 11:21/0 = 0 12:21/0 = 0 13:21/0 = 0 14:21/0 = 0 16:21/0 = 0 17:21/0 = 0 18:21/0 = 0 19:21/0 = 0 20:21/0 = 0 21:21/0 = 0 22:21/0 = 0 0:22/0 = 0 0:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:22/0 = 0 2:22/0 = 0 2:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:22/0 = 0 4:22/0 = 0 5:22/0 = 0 5:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:22/0 = 0 6:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:22/0 = 0 8:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:22/0 = 0 9:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:22/0 = 0 10:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:22/0 = 0 12:22/0 = 0 13:22/0 = 0 13:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:22/0 = 0 14:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:22/0 = 0 16:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:22/0 = 0 17:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:22/0 = 0 18:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:22/0 = 0 19:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:22/0 = 0 20:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:22/0 = 0 21:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:22/0 = 0 22:22/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:22/0 = 0 28:22/0 = 0 30:22/0 = 0 31:22/0 = 0 0:23/0 = 0 0:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:23/0 = 0 2:23/0 = 0 2:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:23/0 = 0 3:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:23/0 = 0 4:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:23/0 = 0 5:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:23/0 = 0 6:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:23/0 = 0 8:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:23/0 = 0 9:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:23/0 = 0 10:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:23/0 = 0 12:23/0 = 0 13:23/0 = 0 13:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:23/0 = 0 14:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:23/0 = 0 16:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:23/0 = 0 18:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:23/0 = 0 19:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:23/0 = 0 20:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:23/0 = 0 21:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:23/0 = 0 22:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:23/0 = 0 26:23/0 = 0 28:23/0 = 0 29:23/0 = 0 30:23/0 = 0 30:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 31:23/0 = 0 31:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:24/0 = 0 0:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:24/0 = 0 2:24/0 = 0 2:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:24/0 = 0 3:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:24/0 = 0 4:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:24/0 = 0 5:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:24/0 = 0 6:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:24/0 = 0 8:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:24/0 = 0 10:24/0 = 0 10:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:24/0 = 0 12:24/0 = 0 13:24/0 = 0 13:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:24/0 = 0 14:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:24/0 = 0 16:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:24/0 = 0 18:24/0 = 0 18:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:24/0 = 0 19:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:24/0 = 0 20:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:24/0 = 0 22:24/0 = 0 25:24/0 = 0 25:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:24/0 = 0 26:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:24/0 = 0 28:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:24/0 = 0 29:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:24/0 = 0 30:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 31:24/0 = 0 31:24/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:25/0 = 0 0:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:25/0 = 0 1:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:25/0 = 0 2:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:25/0 = 0 6:25/0 = 0 8:25/0 = 0 8:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:25/0 = 0 9:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:25/0 = 0 10:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:25/0 = 0 14:25/0 = 0 16:25/0 = 0 16:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:25/0 = 0 17:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:25/0 = 0 18:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:25/0 = 0 21:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:25/0 = 0 22:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:25/0 = 0 25:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:25/0 = 0 26:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:25/0 = 0 28:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:25/0 = 0 29:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:25/0 = 0 30:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 31:25/0 = 0 0:26/0 = 0 0:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:26/0 = 0 1:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:26/0 = 0 2:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:26/0 = 0 5:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:26/0 = 0 6:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:26/0 = 0 8:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:26/0 = 0 9:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:26/0 = 0 10:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:26/0 = 0 13:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:26/0 = 0 14:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:26/0 = 0 21:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:26/0 = 0 22:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:27/0 = 0 5:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:27/0 = 0 6:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:27/0 = 0 13:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:27/0 = 0 14:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:27/0 = 0 25:27/0 = 0 26:27/0 = 0 27:27/0 = 0 28:27/0 = 0 28:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:27/0 = 0 29:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:27/0 = 0 30:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 31:27/0 = 0 31:27/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:28/0 = 0 5:28/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:28/0 = 0 6:28/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:28/0 = 0 13:28/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:28/0 = 0 14:28/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:28/0 = 0 17:28/0 = 0 18:28/0 = 0 19:28/0 = 0 20:28/0 = 0 21:28/0 = 0 22:28/0 = 0 24:28/0 = 0 24:28/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:28/0 = 0 25:28/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:28/0 = 0 26:28/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:28/0 = 0 28:28/0 = 0 28:28/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:28/0 = 0 29:28/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:28/0 = 0 31:28/0 = 0 16:29/0 = 0 16:29/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:29/0 = 0 17:29/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:29/0 = 0 18:29/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:29/0 = 0 19:29/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:29/0 = 0 20:29/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:29/0 = 0 21:29/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:29/0 = 0 22:29/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:29/0 = 0 25:29/0 = 0 26:29/0 = 0 28:29/0 = 0 28:29/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:29/0 = 0 29:29/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:29/0 = 0 31:29/0 = 0 0:30/0 = 0 0:30/0/terrain_set = 0 0:30/0/terrains_peering_bit/bottom_right_corner = 0 1:30/0 = 0 1:30/0/terrain_set = 0 1:30/0/terrains_peering_bit/bottom_right_corner = 0 1:30/0/terrains_peering_bit/bottom_side = 0 1:30/0/terrains_peering_bit/bottom_left_corner = 0 2:30/0 = 0 2:30/0/terrain_set = 0 2:30/0/terrains_peering_bit/bottom_left_corner = 0 3:30/0 = 0 3:30/0/terrain_set = 0 3:30/0/terrains_peering_bit/bottom_left_corner = 0 3:30/0/terrains_peering_bit/left_side = 0 3:30/0/terrains_peering_bit/top_left_corner = 0 3:30/0/terrains_peering_bit/top_side = 0 3:30/0/terrains_peering_bit/top_right_corner = 0 4:30/0 = 0 4:30/0/terrain_set = 0 4:30/0/terrains_peering_bit/right_side = 0 4:30/0/terrains_peering_bit/bottom_right_corner = 0 4:30/0/terrains_peering_bit/top_left_corner = 0 4:30/0/terrains_peering_bit/top_side = 0 4:30/0/terrains_peering_bit/top_right_corner = 0 5:30/0 = 0 5:30/0/terrain_set = 0 6:30/0 = 0 6:30/0/terrain_set = 0 8:30/0 = 0 9:30/0 = 0 10:30/0 = 0 11:30/0 = 0 12:30/0 = 0 13:30/0 = 0 14:30/0 = 0 16:30/0 = 0 16:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:30/0 = 0 18:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:30/0 = 0 19:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:30/0 = 0 20:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:30/0 = 0 21:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:30/0 = 0 22:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:30/0 = 0 24:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:30/0 = 0 26:30/0 = 0 26:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:30/0 = 0 28:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:30/0 = 0 29:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:30/0 = 0 30:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 31:30/0 = 0 31:30/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:31/0 = 0 0:31/0/terrain_set = 0 0:31/0/terrains_peering_bit/right_side = 0 0:31/0/terrains_peering_bit/bottom_right_corner = 0 0:31/0/terrains_peering_bit/top_right_corner = 0 1:31/0 = 0 1:31/0/terrain_set = 0 1:31/0/terrain = 0 1:31/0/terrains_peering_bit/right_side = 0 1:31/0/terrains_peering_bit/bottom_right_corner = 0 1:31/0/terrains_peering_bit/bottom_side = 0 1:31/0/terrains_peering_bit/bottom_left_corner = 0 1:31/0/terrains_peering_bit/left_side = 0 1:31/0/terrains_peering_bit/top_left_corner = 0 1:31/0/terrains_peering_bit/top_side = 0 1:31/0/terrains_peering_bit/top_right_corner = 0 2:31/0 = 0 2:31/0/terrain_set = 0 2:31/0/terrains_peering_bit/bottom_left_corner = 0 2:31/0/terrains_peering_bit/left_side = 0 2:31/0/terrains_peering_bit/top_left_corner = 0 3:31/0 = 0 3:31/0/terrain_set = 0 3:31/0/terrains_peering_bit/bottom_right_corner = 0 3:31/0/terrains_peering_bit/bottom_side = 0 3:31/0/terrains_peering_bit/bottom_left_corner = 0 3:31/0/terrains_peering_bit/left_side = 0 3:31/0/terrains_peering_bit/top_left_corner = 0 4:31/0 = 0 4:31/0/terrain_set = 0 4:31/0/terrains_peering_bit/right_side = 0 4:31/0/terrains_peering_bit/bottom_right_corner = 0 4:31/0/terrains_peering_bit/bottom_side = 0 4:31/0/terrains_peering_bit/bottom_left_corner = 0 4:31/0/terrains_peering_bit/top_right_corner = 0 5:31/0 = 0 5:31/0/terrain_set = 0 5:31/0/terrains_peering_bit/right_side = 0 5:31/0/terrains_peering_bit/bottom_right_corner = 0 5:31/0/terrains_peering_bit/bottom_side = 0 6:31/0 = 0 6:31/0/terrain_set = 0 6:31/0/terrains_peering_bit/bottom_side = 0 6:31/0/terrains_peering_bit/bottom_left_corner = 0 6:31/0/terrains_peering_bit/left_side = 0 8:31/0 = 0 9:31/0 = 0 10:31/0 = 0 11:31/0 = 0 12:31/0 = 0 13:31/0 = 0 14:31/0 = 0 16:31/0 = 0 16:31/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:31/0 = 0 18:31/0 = 0 18:31/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:31/0 = 0 19:31/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:31/0 = 0 20:31/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:31/0 = 0 22:31/0 = 0 30:31/0 = 0 30:31/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 31:31/0 = 0 31:31/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:32/0 = 0 0:32/0/terrain_set = 0 0:32/0/terrains_peering_bit/top_right_corner = 0 1:32/0 = 0 1:32/0/terrain_set = 0 1:32/0/terrains_peering_bit/top_left_corner = 0 1:32/0/terrains_peering_bit/top_side = 0 1:32/0/terrains_peering_bit/top_right_corner = 0 2:32/0 = 0 2:32/0/terrain_set = 0 2:32/0/terrains_peering_bit/top_left_corner = 0 3:32/0 = 0 3:32/0/terrain_set = 0 4:32/0 = 0 4:32/0/terrain_set = 0 4:32/0/terrain = 0 4:32/0/terrains_peering_bit/right_side = 0 4:32/0/terrains_peering_bit/bottom_right_corner = 0 4:32/0/terrains_peering_bit/bottom_side = 0 4:32/0/terrains_peering_bit/bottom_left_corner = 0 4:32/0/terrains_peering_bit/left_side = 0 4:32/0/terrains_peering_bit/top_left_corner = 0 4:32/0/terrains_peering_bit/top_side = 0 4:32/0/terrains_peering_bit/top_right_corner = 0 5:32/0 = 0 5:32/0/terrain_set = 0 5:32/0/terrains_peering_bit/right_side = 0 5:32/0/terrains_peering_bit/top_side = 0 5:32/0/terrains_peering_bit/top_right_corner = 0 6:32/0 = 0 6:32/0/terrain_set = 0 6:32/0/terrains_peering_bit/left_side = 0 6:32/0/terrains_peering_bit/top_left_corner = 0 6:32/0/terrains_peering_bit/top_side = 0 8:32/0 = 0 9:32/0 = 0 10:32/0 = 0 11:32/0 = 0 12:32/0 = 0 13:32/0 = 0 14:32/0 = 0 16:32/0 = 0 16:32/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:32/0 = 0 17:32/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:32/0 = 0 18:32/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:32/0 = 0 21:32/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:32/0 = 0 22:32/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:32/0 = 0 25:32/0 = 0 26:32/0 = 0 27:32/0 = 0 28:32/0 = 0 29:32/0 = 0 30:32/0 = 0 31:32/0 = 0 3:33/0 = 0 3:33/0/terrain_set = 0 3:33/0/terrain = 0 3:33/0/terrains_peering_bit/bottom_right_corner = 0 3:33/0/terrains_peering_bit/top_left_corner = 0 4:33/0 = 0 4:33/0/terrain_set = 0 4:33/0/terrain = 0 4:33/0/terrains_peering_bit/bottom_left_corner = 0 4:33/0/terrains_peering_bit/top_right_corner = 0 5:33/0 = 0 5:33/0/terrain_set = 0 6:33/0 = 0 6:33/0/terrain_set = 0 11:33/0 = 0 12:33/0 = 0 13:33/0 = 0 14:33/0 = 0 21:33/0 = 0 21:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:33/0 = 0 22:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:33/0 = 0 24:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:33/0 = 0 25:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:33/0 = 0 26:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:33/0 = 0 27:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:33/0 = 0 28:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:33/0 = 0 29:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:33/0 = 0 30:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 31:33/0 = 0 31:33/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:34/0 = 0 24:34/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:34/0 = 0 25:34/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:34/0 = 0 27:34/0 = 0 28:34/0 = 0 28:34/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:34/0 = 0 29:34/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:34/0 = 0 31:34/0 = 0 0:35/0 = 0 0:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:35/0 = 0 1:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:35/0 = 0 2:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:35/0 = 0 3:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:35/0 = 0 4:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:35/0 = 0 5:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:35/0 = 0 6:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:35/0 = 0 10:35/0 = 0 11:35/0 = 0 12:35/0 = 0 13:35/0 = 0 14:35/0 = 0 16:35/0 = 0 16:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:35/0 = 0 17:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:35/0 = 0 18:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:35/0 = 0 19:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:35/0 = 0 20:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:35/0 = 0 22:35/0 = 0 24:35/0 = 0 24:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:35/0 = 0 25:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:35/0 = 0 26:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:35/0 = 0 27:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:35/0 = 0 28:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:35/0 = 0 29:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:35/0 = 0 30:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 31:35/0 = 0 31:35/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:36/0 = 0 0:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:36/0 = 0 1:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:36/0 = 0 2:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:36/0 = 0 3:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:36/0 = 0 4:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:36/0 = 0 5:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:36/0 = 0 6:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:36/0 = 0 8:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:36/0 = 0 10:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:36/0 = 0 11:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:36/0 = 0 12:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:36/0 = 0 13:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:36/0 = 0 14:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:36/0 = 0 16:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:36/0 = 0 17:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:36/0 = 0 18:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:36/0 = 0 19:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:36/0 = 0 20:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:36/0 = 0 21:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:36/0 = 0 22:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:36/0 = 0 24:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:36/0 = 0 25:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:36/0 = 0 26:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:36/0 = 0 27:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:36/0 = 0 28:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:36/0 = 0 29:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:36/0 = 0 30:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 31:36/0 = 0 31:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:37/0 = 0 0:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:37/0 = 0 1:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:37/0 = 0 2:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:37/0 = 0 3:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:37/0 = 0 4:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:37/0 = 0 5:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:37/0 = 0 6:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:37/0 = 0 8:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:37/0 = 0 10:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:37/0 = 0 12:37/0 = 0 13:37/0 = 0 13:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:37/0 = 0 14:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:37/0 = 0 16:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:37/0 = 0 17:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:37/0 = 0 18:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:37/0 = 0 21:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:37/0 = 0 22:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:37/0 = 0 25:37/0 = 0 26:37/0 = 0 27:37/0 = 0 28:37/0 = 0 29:37/0 = 0 3:38/0 = 0 3:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:38/0 = 0 4:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:38/0 = 0 5:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:38/0 = 0 6:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:38/0 = 0 8:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:38/0 = 0 10:38/0 = 0 10:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:38/0 = 0 11:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:38/0 = 0 12:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:38/0 = 0 14:38/0 = 0 16:38/0 = 0 16:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:38/0 = 0 17:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:38/0 = 0 18:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:38/0 = 0 21:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:38/0 = 0 22:38/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:38/0 = 0 25:38/0 = 0 26:38/0 = 0 27:38/0 = 0 28:38/0 = 0 8:39/0 = 0 8:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:39/0 = 0 9:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:39/0 = 0 10:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:39/0 = 0 13:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:39/0 = 0 14:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:39/0 = 0 16:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:39/0 = 0 17:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:39/0 = 0 18:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:39/0 = 0 21:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:39/0 = 0 22:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:39/0 = 0 25:39/0 = 0 26:39/0 = 0 27:39/0 = 0 28:39/0 = 0 0:40/0 = 0 1:40/0 = 0 2:40/0 = 0 3:40/0 = 0 4:40/0 = 0 5:40/0 = 0 6:40/0 = 0 13:40/0 = 0 13:40/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:40/0 = 0 14:40/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:40/0 = 0 22:40/0 = 0 24:40/0 = 0 25:40/0 = 0 26:40/0 = 0 27:40/0 = 0 28:40/0 = 0 29:40/0 = 0 30:40/0 = 0 31:40/0 = 0 0:41/0 = 0 1:41/0 = 0 2:41/0 = 0 3:41/0 = 0 4:41/0 = 0 5:41/0 = 0 6:41/0 = 0 11:41/0 = 0 11:41/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:41/0 = 0 12:41/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:41/0 = 0 25:41/0 = 0 26:41/0 = 0 27:41/0 = 0 28:41/0 = 0 29:41/0 = 0 31:41/0 = 0 0:42/0 = 0 1:42/0 = 0 2:42/0 = 0 3:42/0 = 0 4:42/0 = 0 5:42/0 = 0 6:42/0 = 0 8:42/0 = 0 8:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:42/0 = 0 9:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:42/0 = 0 10:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:42/0 = 0 11:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:42/0 = 0 12:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:42/0 = 0 14:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 15:42/0 = 0 15:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:42/0 = 0 16:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:42/0 = 0 17:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:42/0 = 0 18:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:42/0 = 0 20:42/0 = 0 21:42/0 = 0 22:42/0 = 0 23:42/0 = 0 24:42/0 = 0 25:42/0 = 0 26:42/0 = 0 27:42/0 = 0 28:42/0 = 0 29:42/0 = 0 30:42/0 = 0 31:42/0 = 0 3:43/0 = 0 4:43/0 = 0 5:43/0 = 0 6:43/0 = 0 8:43/0 = 0 8:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:43/0 = 0 10:43/0 = 0 10:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:43/0 = 0 11:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:43/0 = 0 12:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:43/0 = 0 14:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 15:43/0 = 0 16:43/0 = 0 16:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:43/0 = 0 17:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:43/0 = 0 18:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:43/0 = 0 20:43/0 = 0 21:43/0 = 0 22:43/0 = 0 23:43/0 = 0 24:43/0 = 0 25:43/0 = 0 26:43/0 = 0 27:43/0 = 0 28:43/0 = 0 29:43/0 = 0 30:43/0 = 0 31:43/0 = 0 8:44/0 = 0 8:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:44/0 = 0 9:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:44/0 = 0 10:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:44/0 = 0 11:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:44/0 = 0 12:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:44/0 = 0 14:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 15:44/0 = 0 15:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:44/0 = 0 16:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:44/0 = 0 17:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:44/0 = 0 18:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:44/0 = 0 20:44/0 = 0 21:44/0 = 0 22:44/0 = 0 23:44/0 = 0 24:44/0 = 0 25:44/0 = 0 26:44/0 = 0 27:44/0 = 0 28:44/0 = 0 29:44/0 = 0 31:44/0 = 0 0:45/0 = 0 1:45/0 = 0 2:45/0 = 0 3:45/0 = 0 4:45/0 = 0 5:45/0 = 0 6:45/0 = 0 8:45/0 = 0 8:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:45/0 = 0 9:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:45/0 = 0 10:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:45/0 = 0 11:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:45/0 = 0 12:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:45/0 = 0 14:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 15:45/0 = 0 15:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:45/0 = 0 16:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:45/0 = 0 17:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:45/0 = 0 18:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:45/0 = 0 25:45/0 = 0 26:45/0 = 0 27:45/0 = 0 28:45/0 = 0 29:45/0 = 0 30:45/0 = 0 31:45/0 = 0 0:46/0 = 0 2:46/0 = 0 3:46/0 = 0 4:46/0 = 0 5:46/0 = 0 6:46/0 = 0 8:46/0 = 0 8:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:46/0 = 0 9:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:46/0 = 0 10:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:46/0 = 0 11:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:46/0 = 0 12:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:46/0 = 0 14:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 15:46/0 = 0 15:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:46/0 = 0 16:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:46/0 = 0 27:46/0 = 0 29:46/0 = 0 31:46/0 = 0 0:47/0 = 0 1:47/0 = 0 2:47/0 = 0 3:47/0 = 0 5:47/0 = 0 6:47/0 = 0 25:47/0 = 0 27:47/0 = 0 28:47/0 = 0 29:47/0 = 0 30:47/0 = 0 31:47/0 = 0 3:48/0 = 0 4:48/0 = 0 5:48/0 = 0 6:48/0 = 0 25:48/0 = 0 27:48/0 = 0 28:48/0 = 0 29:48/0 = 0 30:48/0 = 0 31:48/0 = 0 25:49/0 = 0 25:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:49/0 = 0 26:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:49/0 = 0 27:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:49/0 = 0 28:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:49/0 = 0 29:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:49/0 = 0 30:49/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:50/0 = 0 1:50/0 = 0 2:50/0 = 0 3:50/0 = 0 4:50/0 = 0 5:50/0 = 0 6:50/0 = 0 8:50/0 = 0 9:50/0 = 0 10:50/0 = 0 11:50/0 = 0 12:50/0 = 0 13:50/0 = 0 14:50/0 = 0 16:50/0 = 0 17:50/0 = 0 18:50/0 = 0 19:50/0 = 0 20:50/0 = 0 21:50/0 = 0 22:50/0 = 0 25:50/0 = 0 25:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:50/0 = 0 26:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:50/0 = 0 27:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:50/0 = 0 28:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:50/0 = 0 29:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:50/0 = 0 30:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:51/0 = 0 1:51/0 = 0 2:51/0 = 0 3:51/0 = 0 4:51/0 = 0 5:51/0 = 0 6:51/0 = 0 8:51/0 = 0 10:51/0 = 0 11:51/0 = 0 12:51/0 = 0 13:51/0 = 0 14:51/0 = 0 16:51/0 = 0 17:51/0 = 0 18:51/0 = 0 19:51/0 = 0 20:51/0 = 0 21:51/0 = 0 22:51/0 = 0 25:51/0 = 0 25:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:51/0 = 0 26:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:51/0 = 0 27:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:51/0 = 0 28:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:51/0 = 0 29:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:51/0 = 0 30:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:52/0 = 0 1:52/0 = 0 2:52/0 = 0 3:52/0 = 0 4:52/0 = 0 5:52/0 = 0 6:52/0 = 0 8:52/0 = 0 9:52/0 = 0 10:52/0 = 0 11:52/0 = 0 13:52/0 = 0 14:52/0 = 0 16:52/0 = 0 17:52/0 = 0 18:52/0 = 0 20:52/0 = 0 21:52/0 = 0 22:52/0 = 0 25:52/0 = 0 25:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:52/0 = 0 26:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:52/0 = 0 27:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:52/0 = 0 28:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:52/0 = 0 29:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:52/0 = 0 30:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:53/0 = 0 4:53/0 = 0 5:53/0 = 0 6:53/0 = 0 11:53/0 = 0 12:53/0 = 0 13:53/0 = 0 14:53/0 = 0 19:53/0 = 0 20:53/0 = 0 21:53/0 = 0 22:53/0 = 0 25:53/0 = 0 25:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:53/0 = 0 26:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:53/0 = 0 27:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:53/0 = 0 28:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:53/0 = 0 29:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:53/0 = 0 30:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:54/0 = 0 25:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:54/0 = 0 26:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:54/0 = 0 27:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:54/0 = 0 28:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:54/0 = 0 29:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:55/0 = 0 1:55/0 = 0 2:55/0 = 0 3:55/0 = 0 4:55/0 = 0 5:55/0 = 0 6:55/0 = 0 8:55/0 = 0 9:55/0 = 0 10:55/0 = 0 11:55/0 = 0 12:55/0 = 0 13:55/0 = 0 14:55/0 = 0 16:55/0 = 0 17:55/0 = 0 18:55/0 = 0 19:55/0 = 0 20:55/0 = 0 21:55/0 = 0 22:55/0 = 0 28:55/0 = 0 28:55/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:55/0 = 0 29:55/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:56/0 = 0 1:56/0 = 0 2:56/0 = 0 3:56/0 = 0 4:56/0 = 0 5:56/0 = 0 6:56/0 = 0 8:56/0 = 0 9:56/0 = 0 10:56/0 = 0 11:56/0 = 0 12:56/0 = 0 13:56/0 = 0 14:56/0 = 0 16:56/0 = 0 17:56/0 = 0 18:56/0 = 0 19:56/0 = 0 20:56/0 = 0 21:56/0 = 0 22:56/0 = 0 25:56/0 = 0 25:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:56/0 = 0 26:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:56/0 = 0 27:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:57/0 = 0 1:57/0 = 0 2:57/0 = 0 3:57/0 = 0 4:57/0 = 0 5:57/0 = 0 6:57/0 = 0 8:57/0 = 0 9:57/0 = 0 10:57/0 = 0 11:57/0 = 0 12:57/0 = 0 13:57/0 = 0 14:57/0 = 0 16:57/0 = 0 17:57/0 = 0 18:57/0 = 0 19:57/0 = 0 20:57/0 = 0 21:57/0 = 0 22:57/0 = 0 3:58/0 = 0 4:58/0 = 0 5:58/0 = 0 6:58/0 = 0 11:58/0 = 0 12:58/0 = 0 13:58/0 = 0 14:58/0 = 0 19:58/0 = 0 20:58/0 = 0 21:58/0 = 0 22:58/0 = 0 25:58/0 = 0 25:58/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:58/0 = 0 26:58/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:58/0 = 0 27:58/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:59/0 = 0 25:59/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:59/0 = 0 26:59/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:59/0 = 0 27:59/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:60/0 = 0 0:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:60/0 = 0 1:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:60/0 = 0 2:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:60/0 = 0 4:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:60/0 = 0 5:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 7:60/0 = 0 7:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:60/0 = 0 8:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:60/0 = 0 22:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 23:60/0 = 0 23:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:60/0 = 0 24:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:60/0 = 0 25:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:60/0 = 0 26:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:60/0 = 0 27:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:60/0 = 0 28:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:60/0 = 0 29:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:60/0 = 0 30:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 31:60/0 = 0 31:60/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:61/0 = 0 0:61/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:61/0 = 0 2:61/0 = 0 2:61/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:61/0 = 0 11:61/0 = 0 12:61/0 = 0 13:61/0 = 0 14:61/0 = 0 16:61/0 = 0 17:61/0 = 0 18:61/0 = 0 19:61/0 = 0 20:61/0 = 0 22:61/0 = 0 22:61/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:61/0 = 0 24:61/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:61/0 = 0 25:61/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:61/0 = 0 26:61/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:61/0 = 0 27:61/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:61/0 = 0 29:61/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:61/0 = 0 30:61/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 31:61/0 = 0 31:61/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:62/0 = 0 0:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:62/0 = 0 1:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:62/0 = 0 2:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:62/0 = 0 4:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:62/0 = 0 5:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 7:62/0 = 0 7:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:62/0 = 0 8:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:62/0 = 0 12:62/0 = 0 13:62/0 = 0 14:62/0 = 0 16:62/0 = 0 17:62/0 = 0 18:62/0 = 0 19:62/0 = 0 20:62/0 = 0 22:62/0 = 0 22:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 23:62/0 = 0 23:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:62/0 = 0 24:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:62/0 = 0 27:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:62/0 = 0 28:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:62/0 = 0 29:62/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:63/0 = 0 0:63/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:63/0 = 0 1:63/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:63/0 = 0 2:63/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:63/0 = 0 3:63/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:63/0 = 0 5:63/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 7:63/0 = 0 7:63/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:63/0 = 0 9:63/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:63/0 = 0 11:63/0 = 0 12:63/0 = 0 14:63/0 = 0 16:63/0 = 0 17:63/0 = 0 18:63/0 = 0 20:63/0 = 0 22:63/0 = 0 22:63/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:63/0 = 0 24:63/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:63/0 = 0 27:63/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:63/0 = 0 29:63/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:64/0 = 0 0:64/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:64/0 = 0 1:64/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:64/0 = 0 2:64/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:64/0 = 0 3:64/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:64/0 = 0 4:64/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:64/0 = 0 5:64/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 7:64/0 = 0 7:64/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:64/0 = 0 8:64/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:64/0 = 0 9:64/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:65/0 = 0 3:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:65/0 = 0 4:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:65/0 = 0 5:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 7:65/0 = 0 7:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:65/0 = 0 8:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:65/0 = 0 9:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:65/0 = 0 22:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 23:65/0 = 0 23:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:65/0 = 0 24:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:65/0 = 0 25:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:65/0 = 0 26:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:65/0 = 0 27:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:65/0 = 0 28:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:65/0 = 0 29:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:65/0 = 0 30:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 31:65/0 = 0 31:65/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:66/0 = 0 3:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:66/0 = 0 4:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:66/0 = 0 5:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 7:66/0 = 0 7:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:66/0 = 0 8:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:66/0 = 0 9:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:66/0 = 0 22:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:66/0 = 0 24:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:66/0 = 0 25:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:66/0 = 0 26:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:66/0 = 0 27:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:66/0 = 0 29:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:66/0 = 0 30:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 31:66/0 = 0 31:66/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:67/0 = 0 0:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:67/0 = 0 1:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:67/0 = 0 2:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:67/0 = 0 3:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:67/0 = 0 4:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:67/0 = 0 8:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:67/0 = 0 9:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:67/0 = 0 22:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 23:67/0 = 0 23:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:67/0 = 0 24:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:67/0 = 0 27:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:67/0 = 0 28:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:67/0 = 0 29:67/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:68/0 = 0 22:68/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:68/0 = 0 24:68/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:68/0 = 0 27:68/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:68/0 = 0 29:68/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:70/0 = 0 22:70/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 23:70/0 = 0 23:70/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:70/0 = 0 24:70/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:70/0 = 0 25:70/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:70/0 = 0 26:70/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:70/0 = 0 27:70/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:70/0 = 0 28:70/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:70/0 = 0 29:70/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:70/0 = 0 30:70/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 31:70/0 = 0 31:70/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:71/0 = 0 22:71/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:71/0 = 0 24:71/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:71/0 = 0 25:71/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:71/0 = 0 26:71/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:71/0 = 0 27:71/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:71/0 = 0 29:71/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:71/0 = 0 30:71/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 31:71/0 = 0 31:71/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:72/0 = 0 22:72/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 23:72/0 = 0 23:72/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:72/0 = 0 24:72/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:72/0 = 0 27:72/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:72/0 = 0 28:72/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:72/0 = 0 29:72/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:73/0 = 0 22:73/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:73/0 = 0 24:73/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:73/0 = 0 27:73/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:73/0 = 0 29:73/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_m0pix"] texture = ExtResource("2_5ohk8") 20:0/0 = 0 21:0/0 = 0 22:0/0 = 0 22:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 23:0/0 = 0 23:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:0/0 = 0 24:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:0/0 = 0 27:0/0 = 0 27:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:0/0 = 0 28:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:0/0 = 0 29:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:0/0 = 0 30:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:1/0 = 0 1:1/0 = 0 2:1/0 = 0 3:1/0 = 0 4:1/0 = 0 5:1/0 = 0 6:1/0 = 0 8:1/0 = 0 8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:1/0 = 0 9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:1/0 = 0 10:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:1/0 = 0 11:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:1/0 = 0 12:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:1/0 = 0 13:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:1/0 = 0 14:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:1/0 = 0 17:1/0 = 0 18:1/0 = 0 19:1/0 = 0 20:1/0 = 0 21:1/0 = 0 22:1/0 = 0 22:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 23:1/0 = 0 23:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:1/0 = 0 24:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:1/0 = 0 26:1/0 = 0 26:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:1/0 = 0 27:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:1/0 = 0 28:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:1/0 = 0 29:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:1/0 = 0 30:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:2/0 = 0 1:2/0 = 0 2:2/0 = 0 3:2/0 = 0 4:2/0 = 0 5:2/0 = 0 6:2/0 = 0 8:2/0 = 0 8:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:2/0 = 0 10:2/0 = 0 10:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:2/0 = 0 11:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:2/0 = 0 12:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:2/0 = 0 13:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:2/0 = 0 14:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:2/0 = 0 17:2/0 = 0 18:2/0 = 0 19:2/0 = 0 20:2/0 = 0 21:2/0 = 0 22:2/0 = 0 22:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 23:2/0 = 0 23:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:2/0 = 0 24:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:2/0 = 0 25:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:2/0 = 0 26:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:2/0 = 0 27:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:2/0 = 0 28:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:2/0 = 0 29:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:2/0 = 0 30:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:3/0 = 0 1:3/0 = 0 2:3/0 = 0 3:3/0 = 0 4:3/0 = 0 5:3/0 = 0 6:3/0 = 0 8:3/0 = 0 8:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:3/0 = 0 9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:3/0 = 0 10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:3/0 = 0 11:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:3/0 = 0 13:3/0 = 0 13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:3/0 = 0 14:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:3/0 = 0 17:3/0 = 0 18:3/0 = 0 19:3/0 = 0 20:3/0 = 0 21:3/0 = 0 22:3/0 = 0 22:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 23:3/0 = 0 23:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:3/0 = 0 24:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:3/0 = 0 25:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:3/0 = 0 26:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:3/0 = 0 27:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:3/0 = 0 28:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:3/0 = 0 29:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:3/0 = 0 30:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:4/0 = 0 6:4/0 = 0 13:4/0 = 0 13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:4/0 = 0 14:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:4/0 = 0 17:4/0 = 0 18:4/0 = 0 19:4/0 = 0 20:4/0 = 0 21:4/0 = 0 22:4/0 = 0 22:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 23:4/0 = 0 23:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:4/0 = 0 24:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:4/0 = 0 26:4/0 = 0 27:4/0 = 0 28:4/0 = 0 29:4/0 = 0 30:4/0 = 0 31:4/0 = 0 16:5/0 = 0 17:5/0 = 0 18:5/0 = 0 19:5/0 = 0 20:5/0 = 0 21:5/0 = 0 22:5/0 = 0 22:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 23:5/0 = 0 23:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:5/0 = 0 24:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:5/0 = 0 27:5/0 = 0 28:5/0 = 0 29:5/0 = 0 30:5/0 = 0 31:5/0 = 0 0:6/0 = 0 1:6/0 = 0 2:6/0 = 0 3:6/0 = 0 4:6/0 = 0 5:6/0 = 0 6:6/0 = 0 8:6/0 = 0 9:6/0 = 0 10:6/0 = 0 11:6/0 = 0 12:6/0 = 0 13:6/0 = 0 14:6/0 = 0 22:6/0 = 0 22:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 23:6/0 = 0 23:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:6/0 = 0 24:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:6/0 = 0 27:6/0 = 0 28:6/0 = 0 29:6/0 = 0 30:6/0 = 0 31:6/0 = 0 0:7/0 = 0 1:7/0 = 0 2:7/0 = 0 3:7/0 = 0 4:7/0 = 0 5:7/0 = 0 6:7/0 = 0 8:7/0 = 0 9:7/0 = 0 10:7/0 = 0 11:7/0 = 0 12:7/0 = 0 13:7/0 = 0 14:7/0 = 0 16:7/0 = 0 17:7/0 = 0 18:7/0 = 0 22:7/0 = 0 22:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 23:7/0 = 0 23:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:7/0 = 0 24:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:7/0 = 0 27:7/0 = 0 28:7/0 = 0 29:7/0 = 0 30:7/0 = 0 31:7/0 = 0 0:8/0 = 0 1:8/0 = 0 2:8/0 = 0 4:8/0 = 0 5:8/0 = 0 6:8/0 = 0 8:8/0 = 0 9:8/0 = 0 10:8/0 = 0 11:8/0 = 0 12:8/0 = 0 13:8/0 = 0 14:8/0 = 0 15:8/0 = 0 16:8/0 = 0 17:8/0 = 0 18:8/0 = 0 19:8/0 = 0 20:8/0 = 0 22:8/0 = 0 23:8/0 = 0 24:8/0 = 0 25:8/0 = 0 26:8/0 = 0 27:8/0 = 0 28:8/0 = 0 29:8/0 = 0 30:8/0 = 0 31:8/0 = 0 5:9/0 = 0 6:9/0 = 0 13:9/0 = 0 14:9/0 = 0 15:9/0 = 0 15:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:9/0 = 0 16:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:9/0 = 0 17:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:9/0 = 0 18:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:9/0 = 0 19:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:9/0 = 0 20:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:9/0 = 0 22:9/0 = 0 23:9/0 = 0 24:9/0 = 0 25:9/0 = 0 26:9/0 = 0 27:9/0 = 0 28:9/0 = 0 29:9/0 = 0 30:9/0 = 0 31:9/0 = 0 0:10/0 = 0 1:10/0 = 0 2:10/0 = 0 3:10/0 = 0 4:10/0 = 0 8:10/0 = 0 9:10/0 = 0 10:10/0 = 0 11:10/0 = 0 12:10/0 = 0 13:10/0 = 0 14:10/0 = 0 15:10/0 = 0 15:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:10/0 = 0 16:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:10/0 = 0 17:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:10/0 = 0 18:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:10/0 = 0 19:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:10/0 = 0 20:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:10/0 = 0 22:10/0 = 0 23:10/0 = 0 24:10/0 = 0 25:10/0 = 0 26:10/0 = 0 27:10/0 = 0 28:10/0 = 0 29:10/0 = 0 30:10/0 = 0 31:10/0 = 0 0:11/0 = 0 1:11/0 = 0 2:11/0 = 0 3:11/0 = 0 4:11/0 = 0 8:11/0 = 0 9:11/0 = 0 10:11/0 = 0 11:11/0 = 0 12:11/0 = 0 13:11/0 = 0 14:11/0 = 0 15:11/0 = 0 15:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:11/0 = 0 16:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:11/0 = 0 17:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:11/0 = 0 18:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:11/0 = 0 19:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:11/0 = 0 20:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:11/0 = 0 23:11/0 = 0 23:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:11/0 = 0 24:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:11/0 = 0 26:11/0 = 0 27:11/0 = 0 28:11/0 = 0 29:11/0 = 0 30:11/0 = 0 31:11/0 = 0 0:12/0 = 0 1:12/0 = 0 2:12/0 = 0 4:12/0 = 0 8:12/0 = 0 9:12/0 = 0 10:12/0 = 0 11:12/0 = 0 12:12/0 = 0 13:12/0 = 0 14:12/0 = 0 15:12/0 = 0 15:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:12/0 = 0 16:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:12/0 = 0 17:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:12/0 = 0 18:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:12/0 = 0 19:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:12/0 = 0 20:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 23:12/0 = 0 23:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:12/0 = 0 24:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:13/0 = 0 1:13/0 = 0 2:13/0 = 0 3:13/0 = 0 4:13/0 = 0 8:13/0 = 0 9:13/0 = 0 10:13/0 = 0 11:13/0 = 0 12:13/0 = 0 13:13/0 = 0 14:13/0 = 0 15:13/0 = 0 16:13/0 = 0 18:13/0 = 0 19:13/0 = 0 21:13/0 = 0 22:13/0 = 0 24:13/0 = 0 25:13/0 = 0 26:13/0 = 0 27:13/0 = 0 28:13/0 = 0 29:13/0 = 0 30:13/0 = 0 31:13/0 = 0 0:14/0 = 0 1:14/0 = 0 2:14/0 = 0 3:14/0 = 0 4:14/0 = 0 8:14/0 = 0 9:14/0 = 0 10:14/0 = 0 11:14/0 = 0 12:14/0 = 0 13:14/0 = 0 14:14/0 = 0 15:14/0 = 0 15:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:14/0 = 0 16:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:14/0 = 0 18:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:14/0 = 0 19:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:14/0 = 0 21:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:14/0 = 0 22:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:14/0 = 0 25:14/0 = 0 26:14/0 = 0 27:14/0 = 0 28:14/0 = 0 29:14/0 = 0 30:14/0 = 0 31:14/0 = 0 5:15/0 = 0 6:15/0 = 0 7:15/0 = 0 10:15/0 = 0 11:15/0 = 0 15:15/0 = 0 15:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:15/0 = 0 16:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:15/0 = 0 18:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:15/0 = 0 19:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:15/0 = 0 21:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:15/0 = 0 22:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:15/0 = 0 25:15/0 = 0 26:15/0 = 0 27:15/0 = 0 28:15/0 = 0 29:15/0 = 0 30:15/0 = 0 31:15/0 = 0 5:16/0 = 0 6:16/0 = 0 7:16/0 = 0 8:16/0 = 0 9:16/0 = 0 10:16/0 = 0 11:16/0 = 0 12:16/0 = 0 13:16/0 = 0 14:16/0 = 0 19:16/0 = 0 20:16/0 = 0 21:16/0 = 0 24:16/0 = 0 26:16/0 = 0 28:16/0 = 0 30:16/0 = 0 5:17/0 = 0 5:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 7:17/0 = 0 7:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:17/0 = 0 8:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:17/0 = 0 9:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:17/0 = 0 10:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:17/0 = 0 11:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:17/0 = 0 12:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:17/0 = 0 13:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:17/0 = 0 14:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 15:17/0 = 0 15:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:17/0 = 0 16:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:17/0 = 0 17:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:17/0 = 0 18:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:17/0 = 0 19:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:17/0 = 0 20:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:17/0 = 0 21:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:17/0 = 0 25:17/0 = 0 26:17/0 = 0 27:17/0 = 0 28:17/0 = 0 29:17/0 = 0 30:17/0 = 0 31:17/0 = 0 5:18/0 = 0 6:18/0 = 0 7:18/0 = 0 8:18/0 = 0 9:18/0 = 0 10:18/0 = 0 11:18/0 = 0 12:18/0 = 0 14:18/0 = 0 15:18/0 = 0 16:18/0 = 0 17:18/0 = 0 18:18/0 = 0 19:18/0 = 0 20:18/0 = 0 21:18/0 = 0 24:18/0 = 0 25:18/0 = 0 26:18/0 = 0 27:18/0 = 0 28:18/0 = 0 29:18/0 = 0 30:18/0 = 0 31:18/0 = 0 5:19/0 = 0 5:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:19/0 = 0 6:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 7:19/0 = 0 7:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:19/0 = 0 8:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:19/0 = 0 9:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:19/0 = 0 10:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:19/0 = 0 11:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:19/0 = 0 12:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:19/0 = 0 13:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:19/0 = 0 14:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:19/0 = 0 25:19/0 = 0 26:19/0 = 0 27:19/0 = 0 28:19/0 = 0 29:19/0 = 0 30:19/0 = 0 31:19/0 = 0 5:20/0 = 0 5:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:20/0 = 0 6:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 7:20/0 = 0 7:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:20/0 = 0 12:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:20/0 = 0 13:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:20/0 = 0 14:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:20/0 = 0 26:20/0 = 0 28:20/0 = 0 30:20/0 = 0 0:21/0 = 0 1:21/0 = 0 3:21/0 = 0 4:21/0 = 0 5:21/0 = 0 6:21/0 = 0 7:21/0 = 0 10:21/0 = 0 11:21/0 = 0 12:21/0 = 0 13:21/0 = 0 14:21/0 = 0 15:21/0 = 0 16:21/0 = 0 17:21/0 = 0 18:21/0 = 0 19:21/0 = 0 20:21/0 = 0 21:21/0 = 0 22:21/0 = 0 24:21/0 = 0 25:21/0 = 0 26:21/0 = 0 27:21/0 = 0 28:21/0 = 0 29:21/0 = 0 30:21/0 = 0 0:22/0 = 0 1:22/0 = 0 3:22/0 = 0 4:22/0 = 0 5:22/0 = 0 6:22/0 = 0 7:22/0 = 0 8:22/0 = 0 9:22/0 = 0 10:22/0 = 0 11:22/0 = 0 12:22/0 = 0 13:22/0 = 0 14:22/0 = 0 15:22/0 = 0 16:22/0 = 0 17:22/0 = 0 18:22/0 = 0 19:22/0 = 0 20:22/0 = 0 21:22/0 = 0 22:22/0 = 0 23:22/0 = 0 24:22/0 = 0 25:22/0 = 0 26:22/0 = 0 27:22/0 = 0 28:22/0 = 0 29:22/0 = 0 30:22/0 = 0 31:22/0 = 0 0:23/0 = 0 0:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:23/0 = 0 1:23/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:23/0 = 0 3:23/0 = 0 4:23/0 = 0 5:23/0 = 0 6:23/0 = 0 7:23/0 = 0 10:23/0 = 0 11:23/0 = 0 12:23/0 = 0 13:23/0 = 0 14:23/0 = 0 15:23/0 = 0 16:23/0 = 0 17:23/0 = 0 18:23/0 = 0 19:23/0 = 0 20:23/0 = 0 21:23/0 = 0 22:23/0 = 0 23:23/0 = 0 24:23/0 = 0 25:23/0 = 0 26:23/0 = 0 27:23/0 = 0 28:23/0 = 0 29:23/0 = 0 30:23/0 = 0 31:23/0 = 0 0:24/0 = 0 1:24/0 = 0 2:24/0 = 0 3:24/0 = 0 4:24/0 = 0 5:24/0 = 0 6:24/0 = 0 7:24/0 = 0 8:24/0 = 0 9:24/0 = 0 10:24/0 = 0 11:24/0 = 0 12:24/0 = 0 13:24/0 = 0 14:24/0 = 0 15:24/0 = 0 16:24/0 = 0 17:24/0 = 0 18:24/0 = 0 19:24/0 = 0 20:24/0 = 0 21:24/0 = 0 22:24/0 = 0 23:24/0 = 0 24:24/0 = 0 25:24/0 = 0 26:24/0 = 0 27:24/0 = 0 28:24/0 = 0 29:24/0 = 0 30:24/0 = 0 31:24/0 = 0 0:25/0 = 0 0:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:25/0 = 0 1:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:25/0 = 0 2:25/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:25/0 = 0 5:25/0 = 0 12:25/0 = 0 13:25/0 = 0 14:25/0 = 0 15:25/0 = 0 16:25/0 = 0 17:25/0 = 0 18:25/0 = 0 19:25/0 = 0 20:25/0 = 0 21:25/0 = 0 22:25/0 = 0 23:25/0 = 0 24:25/0 = 0 25:25/0 = 0 26:25/0 = 0 27:25/0 = 0 28:25/0 = 0 29:25/0 = 0 30:25/0 = 0 31:25/0 = 0 0:26/0 = 0 0:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:26/0 = 0 1:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:26/0 = 0 2:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:26/0 = 0 3:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:26/0 = 0 5:26/0 = 0 5:26/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:26/0 = 0 9:26/0 = 0 10:26/0 = 0 12:26/0 = 0 13:26/0 = 0 14:26/0 = 0 15:26/0 = 0 16:26/0 = 0 17:26/0 = 0 18:26/0 = 0 19:26/0 = 0 20:26/0 = 0 21:26/0 = 0 22:26/0 = 0 23:26/0 = 0 24:26/0 = 0 25:26/0 = 0 26:26/0 = 0 27:26/0 = 0 28:26/0 = 0 29:26/0 = 0 30:26/0 = 0 31:26/0 = 0 0:27/0 = 0 1:27/0 = 0 3:27/0 = 0 4:27/0 = 0 8:27/0 = 0 9:27/0 = 0 10:27/0 = 0 11:27/0 = 0 12:27/0 = 0 13:27/0 = 0 14:27/0 = 0 15:27/0 = 0 16:27/0 = 0 17:27/0 = 0 18:27/0 = 0 19:27/0 = 0 20:27/0 = 0 21:27/0 = 0 22:27/0 = 0 24:27/0 = 0 25:27/0 = 0 26:27/0 = 0 27:27/0 = 0 28:27/0 = 0 29:27/0 = 0 30:27/0 = 0 0:28/0 = 0 1:28/0 = 0 2:28/0 = 0 3:28/0 = 0 4:28/0 = 0 5:28/0 = 0 6:28/0 = 0 8:28/0 = 0 9:28/0 = 0 10:28/0 = 0 11:28/0 = 0 12:28/0 = 0 13:28/0 = 0 14:28/0 = 0 15:28/0 = 0 16:28/0 = 0 17:28/0 = 0 18:28/0 = 0 19:28/0 = 0 20:28/0 = 0 21:28/0 = 0 22:28/0 = 0 23:28/0 = 0 24:28/0 = 0 25:28/0 = 0 26:28/0 = 0 27:28/0 = 0 28:28/0 = 0 29:28/0 = 0 30:28/0 = 0 31:28/0 = 0 0:29/0 = 0 1:29/0 = 0 2:29/0 = 0 12:29/0 = 0 13:29/0 = 0 14:29/0 = 0 15:29/0 = 0 16:29/0 = 0 17:29/0 = 0 18:29/0 = 0 19:29/0 = 0 20:29/0 = 0 21:29/0 = 0 22:29/0 = 0 23:29/0 = 0 24:29/0 = 0 25:29/0 = 0 26:29/0 = 0 27:29/0 = 0 28:29/0 = 0 29:29/0 = 0 30:29/0 = 0 31:29/0 = 0 0:30/0 = 0 1:30/0 = 0 2:30/0 = 0 3:30/0 = 0 4:30/0 = 0 5:30/0 = 0 6:30/0 = 0 7:30/0 = 0 12:30/0 = 0 13:30/0 = 0 14:30/0 = 0 15:30/0 = 0 16:30/0 = 0 17:30/0 = 0 18:30/0 = 0 19:30/0 = 0 20:30/0 = 0 21:30/0 = 0 22:30/0 = 0 23:30/0 = 0 24:30/0 = 0 25:30/0 = 0 26:30/0 = 0 27:30/0 = 0 28:30/0 = 0 29:30/0 = 0 30:30/0 = 0 31:30/0 = 0 0:31/0 = 0 1:31/0 = 0 2:31/0 = 0 3:31/0 = 0 4:31/0 = 0 5:31/0 = 0 6:31/0 = 0 7:31/0 = 0 12:31/0 = 0 13:31/0 = 0 14:31/0 = 0 15:31/0 = 0 16:31/0 = 0 17:31/0 = 0 18:31/0 = 0 19:31/0 = 0 20:31/0 = 0 21:31/0 = 0 22:31/0 = 0 23:31/0 = 0 24:31/0 = 0 25:31/0 = 0 26:31/0 = 0 27:31/0 = 0 28:31/0 = 0 29:31/0 = 0 30:31/0 = 0 31:31/0 = 0 0:32/0 = 0 1:32/0 = 0 2:32/0 = 0 3:32/0 = 0 7:32/0 = 0 8:32/0 = 0 12:32/0 = 0 13:32/0 = 0 14:32/0 = 0 15:32/0 = 0 16:32/0 = 0 17:32/0 = 0 18:32/0 = 0 19:32/0 = 0 20:32/0 = 0 21:32/0 = 0 22:32/0 = 0 23:32/0 = 0 24:32/0 = 0 25:32/0 = 0 26:32/0 = 0 27:32/0 = 0 28:32/0 = 0 29:32/0 = 0 30:32/0 = 0 31:32/0 = 0 0:33/0 = 0 1:33/0 = 0 2:33/0 = 0 3:33/0 = 0 4:33/0 = 0 5:33/0 = 0 12:33/0 = 0 22:33/0 = 0 24:33/0 = 0 30:33/0 = 0 0:34/0 = 0 1:34/0 = 0 2:34/0 = 0 3:34/0 = 0 4:34/0 = 0 5:34/0 = 0 6:34/0 = 0 7:34/0 = 0 8:34/0 = 0 9:34/0 = 0 10:34/0 = 0 11:34/0 = 0 12:34/0 = 0 13:34/0 = 0 14:34/0 = 0 15:34/0 = 0 16:34/0 = 0 17:34/0 = 0 18:34/0 = 0 19:34/0 = 0 20:34/0 = 0 21:34/0 = 0 22:34/0 = 0 24:34/0 = 0 25:34/0 = 0 26:34/0 = 0 27:34/0 = 0 28:34/0 = 0 29:34/0 = 0 30:34/0 = 0 0:35/0 = 0 1:35/0 = 0 2:35/0 = 0 3:35/0 = 0 4:35/0 = 0 5:35/0 = 0 6:35/0 = 0 7:35/0 = 0 8:35/0 = 0 9:35/0 = 0 10:35/0 = 0 11:35/0 = 0 12:35/0 = 0 13:35/0 = 0 14:35/0 = 0 15:35/0 = 0 16:35/0 = 0 17:35/0 = 0 18:35/0 = 0 19:35/0 = 0 20:35/0 = 0 21:35/0 = 0 22:35/0 = 0 24:35/0 = 0 25:35/0 = 0 26:35/0 = 0 27:35/0 = 0 28:35/0 = 0 29:35/0 = 0 30:35/0 = 0 0:36/0 = 0 0:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:36/0 = 0 1:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:36/0 = 0 2:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:36/0 = 0 3:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:36/0 = 0 4:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:36/0 = 0 5:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:36/0 = 0 6:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 7:36/0 = 0 7:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:36/0 = 0 8:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:36/0 = 0 9:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:36/0 = 0 10:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:36/0 = 0 11:36/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:36/0 = 0 13:36/0 = 0 14:36/0 = 0 20:36/0 = 0 21:36/0 = 0 22:36/0 = 0 24:36/0 = 0 25:36/0 = 0 29:36/0 = 0 30:36/0 = 0 0:37/0 = 0 0:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:37/0 = 0 1:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:37/0 = 0 2:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:37/0 = 0 3:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:37/0 = 0 4:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:37/0 = 0 5:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:37/0 = 0 6:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 7:37/0 = 0 7:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:37/0 = 0 8:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:37/0 = 0 9:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:37/0 = 0 10:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:37/0 = 0 11:37/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:37/0 = 0 13:37/0 = 0 14:37/0 = 0 15:37/0 = 0 16:37/0 = 0 17:37/0 = 0 18:37/0 = 0 19:37/0 = 0 20:37/0 = 0 21:37/0 = 0 22:37/0 = 0 24:37/0 = 0 25:37/0 = 0 26:37/0 = 0 27:37/0 = 0 28:37/0 = 0 29:37/0 = 0 30:37/0 = 0 0:38/0 = 0 1:38/0 = 0 6:38/0 = 0 7:38/0 = 0 12:38/0 = 0 13:38/0 = 0 14:38/0 = 0 15:38/0 = 0 16:38/0 = 0 17:38/0 = 0 18:38/0 = 0 19:38/0 = 0 20:38/0 = 0 21:38/0 = 0 22:38/0 = 0 24:38/0 = 0 25:38/0 = 0 26:38/0 = 0 27:38/0 = 0 28:38/0 = 0 29:38/0 = 0 30:38/0 = 0 0:39/0 = 0 1:39/0 = 0 3:39/0 = 0 5:39/0 = 0 6:39/0 = 0 9:39/0 = 0 10:39/0 = 0 11:39/0 = 0 12:39/0 = 0 12:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:39/0 = 0 22:39/0 = 0 22:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:39/0 = 0 24:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:39/0 = 0 30:39/0 = 0 30:39/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:40/0 = 0 1:40/0 = 0 3:40/0 = 0 5:40/0 = 0 6:40/0 = 0 8:40/0 = 0 9:40/0 = 0 10:40/0 = 0 11:40/0 = 0 12:40/0 = 0 12:40/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:40/0 = 0 22:40/0 = 0 22:40/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:40/0 = 0 24:40/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:40/0 = 0 30:40/0 = 0 30:40/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:41/0 = 0 6:41/0 = 0 8:41/0 = 0 10:41/0 = 0 11:41/0 = 0 12:41/0 = 0 12:41/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:41/0 = 0 22:41/0 = 0 22:41/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:41/0 = 0 24:41/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:41/0 = 0 30:41/0 = 0 30:41/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:42/0 = 0 3:42/0 = 0 4:42/0 = 0 8:42/0 = 0 9:42/0 = 0 10:42/0 = 0 11:42/0 = 0 12:42/0 = 0 12:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:42/0 = 0 22:42/0 = 0 22:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:42/0 = 0 24:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:42/0 = 0 30:42/0 = 0 30:42/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:43/0 = 0 4:43/0 = 0 10:43/0 = 0 11:43/0 = 0 12:43/0 = 0 12:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:43/0 = 0 22:43/0 = 0 22:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:43/0 = 0 24:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:43/0 = 0 30:43/0 = 0 30:43/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:44/0 = 0 3:44/0 = 0 4:44/0 = 0 9:44/0 = 0 9:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:44/0 = 0 10:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:44/0 = 0 11:44/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:44/0 = 0 16:44/0 = 0 1:45/0 = 0 2:45/0 = 0 4:45/0 = 0 5:45/0 = 0 6:45/0 = 0 7:45/0 = 0 9:45/0 = 0 9:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:45/0 = 0 10:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:45/0 = 0 11:45/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:45/0 = 0 14:45/0 = 0 16:45/0 = 0 17:45/0 = 0 18:45/0 = 0 19:45/0 = 0 20:45/0 = 0 21:45/0 = 0 22:45/0 = 0 24:45/0 = 0 25:45/0 = 0 26:45/0 = 0 28:45/0 = 0 29:45/0 = 0 30:45/0 = 0 0:46/0 = 0 1:46/0 = 0 2:46/0 = 0 3:46/0 = 0 4:46/0 = 0 4:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:46/0 = 0 5:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:46/0 = 0 6:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 7:46/0 = 0 7:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:46/0 = 0 9:46/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:46/0 = 0 11:46/0 = 0 12:46/0 = 0 14:46/0 = 0 16:46/0 = 0 17:46/0 = 0 18:46/0 = 0 19:46/0 = 0 20:46/0 = 0 21:46/0 = 0 22:46/0 = 0 24:46/0 = 0 25:46/0 = 0 26:46/0 = 0 28:46/0 = 0 29:46/0 = 0 30:46/0 = 0 31:46/0 = 0 0:47/0 = 0 0:47/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:47/0 = 0 1:47/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:47/0 = 0 2:47/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:47/0 = 0 3:47/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:47/0 = 0 4:47/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:47/0 = 0 6:47/0 = 0 7:47/0 = 0 8:47/0 = 0 9:47/0 = 0 9:47/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:47/0 = 0 10:47/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:47/0 = 0 11:47/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:47/0 = 0 16:47/0 = 0 17:47/0 = 0 18:47/0 = 0 19:47/0 = 0 20:47/0 = 0 21:47/0 = 0 22:47/0 = 0 24:47/0 = 0 25:47/0 = 0 26:47/0 = 0 28:47/0 = 0 29:47/0 = 0 30:47/0 = 0 31:47/0 = 0 0:48/0 = 0 0:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:48/0 = 0 1:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:48/0 = 0 2:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:48/0 = 0 3:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:48/0 = 0 4:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:48/0 = 0 5:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:48/0 = 0 6:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 7:48/0 = 0 7:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:48/0 = 0 8:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:48/0 = 0 10:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:48/0 = 0 11:48/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:48/0 = 0 14:48/0 = 0 16:48/0 = 0 17:48/0 = 0 18:48/0 = 0 19:48/0 = 0 20:48/0 = 0 21:48/0 = 0 22:48/0 = 0 24:48/0 = 0 25:48/0 = 0 26:48/0 = 0 28:48/0 = 0 29:48/0 = 0 30:48/0 = 0 31:48/0 = 0 1:49/0 = 0 2:49/0 = 0 4:49/0 = 0 5:49/0 = 0 6:49/0 = 0 7:49/0 = 0 10:49/0 = 0 11:49/0 = 0 12:49/0 = 0 13:49/0 = 0 14:49/0 = 0 16:49/0 = 0 17:49/0 = 0 18:49/0 = 0 19:49/0 = 0 20:49/0 = 0 21:49/0 = 0 22:49/0 = 0 24:49/0 = 0 25:49/0 = 0 26:49/0 = 0 28:49/0 = 0 29:49/0 = 0 30:49/0 = 0 31:49/0 = 0 0:50/0 = 0 1:50/0 = 0 2:50/0 = 0 3:50/0 = 0 4:50/0 = 0 4:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:50/0 = 0 5:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:50/0 = 0 6:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 7:50/0 = 0 7:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:50/0 = 0 9:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:50/0 = 0 10:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:50/0 = 0 11:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:50/0 = 0 13:50/0 = 0 16:50/0 = 0 17:50/0 = 0 18:50/0 = 0 19:50/0 = 0 19:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:50/0 = 0 20:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:50/0 = 0 21:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:50/0 = 0 22:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:50/0 = 0 24:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:50/0 = 0 25:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:50/0 = 0 26:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:50/0 = 0 28:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:50/0 = 0 29:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:50/0 = 0 30:50/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 31:50/0 = 0 0:51/0 = 0 0:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:51/0 = 0 1:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:51/0 = 0 2:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:51/0 = 0 3:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:51/0 = 0 4:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:51/0 = 0 6:51/0 = 0 7:51/0 = 0 8:51/0 = 0 9:51/0 = 0 9:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:51/0 = 0 10:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:51/0 = 0 11:51/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:51/0 = 0 13:51/0 = 0 16:51/0 = 0 19:51/0 = 0 20:51/0 = 0 21:51/0 = 0 22:51/0 = 0 24:51/0 = 0 25:51/0 = 0 26:51/0 = 0 28:51/0 = 0 29:51/0 = 0 30:51/0 = 0 0:52/0 = 0 0:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:52/0 = 0 1:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:52/0 = 0 2:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:52/0 = 0 3:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:52/0 = 0 4:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:52/0 = 0 5:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:52/0 = 0 6:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 7:52/0 = 0 7:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:52/0 = 0 8:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:52/0 = 0 9:52/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:52/0 = 0 11:52/0 = 0 12:52/0 = 0 13:52/0 = 0 16:52/0 = 0 19:52/0 = 0 20:52/0 = 0 21:52/0 = 0 22:52/0 = 0 24:52/0 = 0 25:52/0 = 0 26:52/0 = 0 28:52/0 = 0 29:52/0 = 0 30:52/0 = 0 31:52/0 = 0 0:53/0 = 0 1:53/0 = 0 2:53/0 = 0 3:53/0 = 0 4:53/0 = 0 5:53/0 = 0 9:53/0 = 0 9:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:53/0 = 0 10:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:53/0 = 0 11:53/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:53/0 = 0 20:53/0 = 0 21:53/0 = 0 22:53/0 = 0 24:53/0 = 0 25:53/0 = 0 26:53/0 = 0 28:53/0 = 0 29:53/0 = 0 30:53/0 = 0 31:53/0 = 0 0:54/0 = 0 0:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:54/0 = 0 1:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:54/0 = 0 2:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:54/0 = 0 3:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:54/0 = 0 4:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:54/0 = 0 5:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:54/0 = 0 10:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:54/0 = 0 11:54/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 19:54/0 = 0 20:54/0 = 0 21:54/0 = 0 22:54/0 = 0 24:54/0 = 0 25:54/0 = 0 26:54/0 = 0 28:54/0 = 0 29:54/0 = 0 30:54/0 = 0 31:54/0 = 0 0:55/0 = 0 1:55/0 = 0 2:55/0 = 0 4:55/0 = 0 5:55/0 = 0 6:55/0 = 0 7:55/0 = 0 9:55/0 = 0 10:55/0 = 0 13:55/0 = 0 14:55/0 = 0 17:55/0 = 0 19:55/0 = 0 20:55/0 = 0 21:55/0 = 0 22:55/0 = 0 24:55/0 = 0 25:55/0 = 0 26:55/0 = 0 28:55/0 = 0 29:55/0 = 0 30:55/0 = 0 31:55/0 = 0 0:56/0 = 0 1:56/0 = 0 2:56/0 = 0 3:56/0 = 0 4:56/0 = 0 5:56/0 = 0 6:56/0 = 0 7:56/0 = 0 8:56/0 = 0 9:56/0 = 0 10:56/0 = 0 11:56/0 = 0 12:56/0 = 0 13:56/0 = 0 14:56/0 = 0 15:56/0 = 0 16:56/0 = 0 17:56/0 = 0 19:56/0 = 0 19:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:56/0 = 0 20:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:56/0 = 0 21:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 22:56/0 = 0 22:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:56/0 = 0 24:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:56/0 = 0 25:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:56/0 = 0 26:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:56/0 = 0 28:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:56/0 = 0 29:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:56/0 = 0 30:56/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 31:56/0 = 0 0:58/0 = 0 1:58/0 = 0 2:58/0 = 0 3:58/0 = 0 4:58/0 = 0 5:58/0 = 0 6:58/0 = 0 7:58/0 = 0 8:58/0 = 0 9:58/0 = 0 10:58/0 = 0 12:58/0 = 0 13:58/0 = 0 14:58/0 = 0 15:58/0 = 0 16:58/0 = 0 17:58/0 = 0 18:58/0 = 0 0:59/0 = 0 1:59/0 = 0 2:59/0 = 0 3:59/0 = 0 4:59/0 = 0 5:59/0 = 0 6:59/0 = 0 7:59/0 = 0 8:59/0 = 0 9:59/0 = 0 10:59/0 = 0 11:59/0 = 0 12:59/0 = 0 13:59/0 = 0 14:59/0 = 0 15:59/0 = 0 16:59/0 = 0 17:59/0 = 0 18:59/0 = 0 19:59/0 = 0 20:59/0 = 0 21:59/0 = 0 22:59/0 = 0 23:59/0 = 0 24:59/0 = 0 25:59/0 = 0 26:59/0 = 0 27:59/0 = 0 28:59/0 = 0 29:59/0 = 0 0:60/0 = 0 1:60/0 = 0 2:60/0 = 0 3:60/0 = 0 4:60/0 = 0 5:60/0 = 0 6:60/0 = 0 7:60/0 = 0 8:60/0 = 0 9:60/0 = 0 10:60/0 = 0 11:60/0 = 0 12:60/0 = 0 13:60/0 = 0 14:60/0 = 0 15:60/0 = 0 16:60/0 = 0 17:60/0 = 0 18:60/0 = 0 19:60/0 = 0 20:60/0 = 0 21:60/0 = 0 22:60/0 = 0 23:60/0 = 0 24:60/0 = 0 25:60/0 = 0 26:60/0 = 0 27:60/0 = 0 28:60/0 = 0 29:60/0 = 0 0:61/0 = 0 1:61/0 = 0 2:61/0 = 0 3:61/0 = 0 4:61/0 = 0 5:61/0 = 0 6:61/0 = 0 7:61/0 = 0 8:61/0 = 0 9:61/0 = 0 10:61/0 = 0 11:61/0 = 0 12:61/0 = 0 13:61/0 = 0 14:61/0 = 0 15:61/0 = 0 16:61/0 = 0 17:61/0 = 0 18:61/0 = 0 19:61/0 = 0 0:62/0 = 0 1:62/0 = 0 2:62/0 = 0 3:62/0 = 0 4:62/0 = 0 5:62/0 = 0 6:62/0 = 0 7:62/0 = 0 8:62/0 = 0 9:62/0 = 0 10:62/0 = 0 11:62/0 = 0 12:62/0 = 0 13:62/0 = 0 14:62/0 = 0 15:62/0 = 0 16:62/0 = 0 17:62/0 = 0 18:62/0 = 0 19:62/0 = 0 0:63/0 = 0 1:63/0 = 0 2:63/0 = 0 3:63/0 = 0 4:63/0 = 0 5:63/0 = 0 6:63/0 = 0 7:63/0 = 0 8:63/0 = 0 9:63/0 = 0 10:63/0 = 0 11:63/0 = 0 12:63/0 = 0 13:63/0 = 0 14:63/0 = 0 15:63/0 = 0 16:63/0 = 0 17:63/0 = 0 18:63/0 = 0 19:63/0 = 0 0:64/0 = 0 1:64/0 = 0 2:64/0 = 0 3:64/0 = 0 4:64/0 = 0 5:64/0 = 0 6:64/0 = 0 7:64/0 = 0 8:64/0 = 0 9:64/0 = 0 10:64/0 = 0 12:64/0 = 0 13:64/0 = 0 14:64/0 = 0 15:64/0 = 0 16:64/0 = 0 17:64/0 = 0 18:64/0 = 0 0:65/0 = 0 1:65/0 = 0 2:65/0 = 0 3:65/0 = 0 4:65/0 = 0 5:65/0 = 0 6:65/0 = 0 7:65/0 = 0 8:65/0 = 0 9:65/0 = 0 10:65/0 = 0 11:65/0 = 0 12:65/0 = 0 13:65/0 = 0 14:65/0 = 0 15:65/0 = 0 16:65/0 = 0 17:65/0 = 0 18:65/0 = 0 19:65/0 = 0 0:66/0 = 0 1:66/0 = 0 2:66/0 = 0 3:66/0 = 0 4:66/0 = 0 5:66/0 = 0 6:66/0 = 0 7:66/0 = 0 8:66/0 = 0 9:66/0 = 0 10:66/0 = 0 11:66/0 = 0 12:66/0 = 0 13:66/0 = 0 14:66/0 = 0 15:66/0 = 0 16:66/0 = 0 17:66/0 = 0 18:66/0 = 0 19:66/0 = 0 0:67/0 = 0 1:67/0 = 0 2:67/0 = 0 3:67/0 = 0 4:67/0 = 0 5:67/0 = 0 6:67/0 = 0 7:67/0 = 0 8:67/0 = 0 9:67/0 = 0 10:67/0 = 0 11:67/0 = 0 12:67/0 = 0 13:67/0 = 0 14:67/0 = 0 15:67/0 = 0 16:67/0 = 0 17:67/0 = 0 18:67/0 = 0 19:67/0 = 0 0:68/0 = 0 1:68/0 = 0 2:68/0 = 0 3:68/0 = 0 4:68/0 = 0 5:68/0 = 0 6:68/0 = 0 7:68/0 = 0 8:68/0 = 0 9:68/0 = 0 10:68/0 = 0 11:68/0 = 0 12:68/0 = 0 13:68/0 = 0 14:68/0 = 0 15:68/0 = 0 16:68/0 = 0 17:68/0 = 0 18:68/0 = 0 19:68/0 = 0 0:69/0 = 0 1:69/0 = 0 2:69/0 = 0 3:69/0 = 0 4:69/0 = 0 5:69/0 = 0 6:69/0 = 0 7:69/0 = 0 8:69/0 = 0 9:69/0 = 0 10:69/0 = 0 11:69/0 = 0 12:69/0 = 0 13:69/0 = 0 14:69/0 = 0 15:69/0 = 0 16:69/0 = 0 17:69/0 = 0 18:69/0 = 0 19:69/0 = 0 0:70/0 = 0 1:70/0 = 0 2:70/0 = 0 3:70/0 = 0 5:70/0 = 0 6:70/0 = 0 7:70/0 = 0 9:70/0 = 0 10:70/0 = 0 11:70/0 = 0 0:71/0 = 0 1:71/0 = 0 2:71/0 = 0 3:71/0 = 0 5:71/0 = 0 6:71/0 = 0 7:71/0 = 0 9:71/0 = 0 10:71/0 = 0 11:71/0 = 0 12:71/0 = 0 0:72/0 = 0 1:72/0 = 0 2:72/0 = 0 3:72/0 = 0 5:72/0 = 0 6:72/0 = 0 7:72/0 = 0 9:72/0 = 0 10:72/0 = 0 11:72/0 = 0 12:72/0 = 0 0:73/0 = 0 1:73/0 = 0 2:73/0 = 0 3:73/0 = 0 5:73/0 = 0 6:73/0 = 0 7:73/0 = 0 9:73/0 = 0 10:73/0 = 0 11:73/0 = 0 12:73/0 = 0 0:74/0 = 0 1:74/0 = 0 2:74/0 = 0 3:74/0 = 0 5:74/0 = 0 6:74/0 = 0 7:74/0 = 0 9:74/0 = 0 10:74/0 = 0 11:74/0 = 0 12:74/0 = 0 0:75/0 = 0 1:75/0 = 0 2:75/0 = 0 3:75/0 = 0 5:75/0 = 0 6:75/0 = 0 7:75/0 = 0 9:75/0 = 0 10:75/0 = 0 11:75/0 = 0 12:75/0 = 0 0:76/0 = 0 1:76/0 = 0 2:76/0 = 0 3:76/0 = 0 5:76/0 = 0 6:76/0 = 0 7:76/0 = 0 9:76/0 = 0 10:76/0 = 0 11:76/0 = 0 0:77/0 = 0 1:77/0 = 0 2:77/0 = 0 3:77/0 = 0 5:77/0 = 0 6:77/0 = 0 7:77/0 = 0 9:77/0 = 0 10:77/0 = 0 11:77/0 = 0 12:77/0 = 0 0:78/0 = 0 1:78/0 = 0 2:78/0 = 0 3:78/0 = 0 5:78/0 = 0 6:78/0 = 0 7:78/0 = 0 9:78/0 = 0 10:78/0 = 0 11:78/0 = 0 12:78/0 = 0 0:79/0 = 0 1:79/0 = 0 2:79/0 = 0 3:79/0 = 0 5:79/0 = 0 6:79/0 = 0 7:79/0 = 0 9:79/0 = 0 10:79/0 = 0 11:79/0 = 0 12:79/0 = 0 0:80/0 = 0 1:80/0 = 0 2:80/0 = 0 3:80/0 = 0 5:80/0 = 0 6:80/0 = 0 7:80/0 = 0 9:80/0 = 0 10:80/0 = 0 11:80/0 = 0 12:80/0 = 0 0:81/0 = 0 1:81/0 = 0 2:81/0 = 0 3:81/0 = 0 5:81/0 = 0 6:81/0 = 0 7:81/0 = 0 9:81/0 = 0 10:81/0 = 0 11:81/0 = 0 12:81/0 = 0 2:82/0 = 0 3:82/0 = 0 4:82/0 = 0 0:83/0 = 0 1:83/0 = 0 2:83/0 = 0 3:83/0 = 0 4:83/0 = 0 5:83/0 = 0 6:83/0 = 0 9:83/0 = 0 10:83/0 = 0 11:83/0 = 0 12:83/0 = 0 13:83/0 = 0 0:84/0 = 0 1:84/0 = 0 2:84/0 = 0 3:84/0 = 0 4:84/0 = 0 5:84/0 = 0 6:84/0 = 0 9:84/0 = 0 10:84/0 = 0 11:84/0 = 0 12:84/0 = 0 13:84/0 = 0 0:85/0 = 0 1:85/0 = 0 2:85/0 = 0 3:85/0 = 0 4:85/0 = 0 5:85/0 = 0 6:85/0 = 0 8:85/0 = 0 9:85/0 = 0 10:85/0 = 0 11:85/0 = 0 12:85/0 = 0 13:85/0 = 0 14:85/0 = 0 16:85/0 = 0 17:85/0 = 0 18:85/0 = 0 19:85/0 = 0 20:85/0 = 0 21:85/0 = 0 22:85/0 = 0 0:86/0 = 0 1:86/0 = 0 2:86/0 = 0 3:86/0 = 0 4:86/0 = 0 5:86/0 = 0 6:86/0 = 0 8:86/0 = 0 9:86/0 = 0 10:86/0 = 0 11:86/0 = 0 12:86/0 = 0 13:86/0 = 0 14:86/0 = 0 16:86/0 = 0 17:86/0 = 0 18:86/0 = 0 19:86/0 = 0 20:86/0 = 0 21:86/0 = 0 22:86/0 = 0 0:87/0 = 0 1:87/0 = 0 2:87/0 = 0 3:87/0 = 0 4:87/0 = 0 5:87/0 = 0 6:87/0 = 0 8:87/0 = 0 9:87/0 = 0 10:87/0 = 0 11:87/0 = 0 12:87/0 = 0 13:87/0 = 0 14:87/0 = 0 16:87/0 = 0 17:87/0 = 0 18:87/0 = 0 19:87/0 = 0 20:87/0 = 0 21:87/0 = 0 22:87/0 = 0 0:88/0 = 0 1:88/0 = 0 2:88/0 = 0 3:88/0 = 0 4:88/0 = 0 5:88/0 = 0 6:88/0 = 0 8:88/0 = 0 9:88/0 = 0 10:88/0 = 0 11:88/0 = 0 12:88/0 = 0 13:88/0 = 0 14:88/0 = 0 16:88/0 = 0 17:88/0 = 0 18:88/0 = 0 19:88/0 = 0 20:88/0 = 0 21:88/0 = 0 22:88/0 = 0 0:89/0 = 0 1:89/0 = 0 2:89/0 = 0 3:89/0 = 0 4:89/0 = 0 5:89/0 = 0 6:89/0 = 0 8:89/0 = 0 9:89/0 = 0 10:89/0 = 0 11:89/0 = 0 12:89/0 = 0 13:89/0 = 0 14:89/0 = 0 17:89/0 = 0 18:89/0 = 0 19:89/0 = 0 0:90/0 = 0 1:90/0 = 0 2:90/0 = 0 3:90/0 = 0 4:90/0 = 0 5:90/0 = 0 6:90/0 = 0 8:90/0 = 0 9:90/0 = 0 10:90/0 = 0 11:90/0 = 0 12:90/0 = 0 13:90/0 = 0 14:90/0 = 0 17:90/0 = 0 18:90/0 = 0 19:90/0 = 0 20:90/0 = 0 21:90/0 = 0 1:91/0 = 0 2:91/0 = 0 3:91/0 = 0 4:91/0 = 0 5:91/0 = 0 9:91/0 = 0 10:91/0 = 0 11:91/0 = 0 12:91/0 = 0 13:91/0 = 0 17:91/0 = 0 18:91/0 = 0 19:91/0 = 0 20:91/0 = 0 21:91/0 = 0 0:92/0 = 0 1:92/0 = 0 1:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:92/0 = 0 2:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:92/0 = 0 3:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:92/0 = 0 4:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:92/0 = 0 5:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:92/0 = 0 8:92/0 = 0 9:92/0 = 0 9:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:92/0 = 0 10:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:92/0 = 0 11:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:92/0 = 0 12:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:92/0 = 0 13:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:92/0 = 0 24:92/0 = 0 25:92/0 = 0 25:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:92/0 = 0 26:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:92/0 = 0 27:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:92/0 = 0 28:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:92/0 = 0 29:92/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:92/0 = 0 0:93/0 = 0 0:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:93/0 = 0 1:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:93/0 = 0 2:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:93/0 = 0 3:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:93/0 = 0 4:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:93/0 = 0 5:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:93/0 = 0 6:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:93/0 = 0 8:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:93/0 = 0 9:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:93/0 = 0 10:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:93/0 = 0 11:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:93/0 = 0 12:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:93/0 = 0 13:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:93/0 = 0 14:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:93/0 = 0 24:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:93/0 = 0 25:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:93/0 = 0 26:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:93/0 = 0 27:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:93/0 = 0 28:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:93/0 = 0 29:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:93/0 = 0 30:93/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:94/0 = 0 0:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:94/0 = 0 1:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:94/0 = 0 2:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:94/0 = 0 3:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:94/0 = 0 4:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:94/0 = 0 5:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:94/0 = 0 6:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:94/0 = 0 8:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:94/0 = 0 9:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:94/0 = 0 10:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:94/0 = 0 11:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:94/0 = 0 12:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:94/0 = 0 13:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:94/0 = 0 14:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:94/0 = 0 24:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:94/0 = 0 25:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:94/0 = 0 26:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:94/0 = 0 27:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:94/0 = 0 28:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:94/0 = 0 29:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:94/0 = 0 30:94/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:95/0 = 0 0:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:95/0 = 0 1:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:95/0 = 0 2:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:95/0 = 0 4:95/0 = 0 4:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:95/0 = 0 5:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:95/0 = 0 6:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:95/0 = 0 8:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:95/0 = 0 9:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:95/0 = 0 10:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:95/0 = 0 12:95/0 = 0 12:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:95/0 = 0 13:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:95/0 = 0 14:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:95/0 = 0 24:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:95/0 = 0 25:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:95/0 = 0 26:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:95/0 = 0 28:95/0 = 0 28:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:95/0 = 0 29:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:95/0 = 0 30:95/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:96/0 = 0 0:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:96/0 = 0 1:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:96/0 = 0 2:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:96/0 = 0 4:96/0 = 0 4:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:96/0 = 0 5:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:96/0 = 0 6:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:96/0 = 0 8:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:96/0 = 0 9:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:96/0 = 0 10:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:96/0 = 0 12:96/0 = 0 12:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:96/0 = 0 13:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:96/0 = 0 14:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 24:96/0 = 0 24:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:96/0 = 0 25:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:96/0 = 0 26:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:96/0 = 0 28:96/0 = 0 28:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:96/0 = 0 29:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:96/0 = 0 30:96/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:97/0 = 0 1:97/0 = 0 1:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:97/0 = 0 2:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:97/0 = 0 4:97/0 = 0 4:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:97/0 = 0 5:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:97/0 = 0 8:97/0 = 0 9:97/0 = 0 9:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:97/0 = 0 10:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:97/0 = 0 12:97/0 = 0 12:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:97/0 = 0 13:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 14:97/0 = 0 24:97/0 = 0 25:97/0 = 0 25:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:97/0 = 0 26:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:97/0 = 0 28:97/0 = 0 28:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 29:97/0 = 0 29:97/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 30:97/0 = 0 2:98/0 = 0 2:98/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:98/0 = 0 4:98/0 = 0 4:98/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:99/0 = 0 2:99/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:99/0 = 0 4:99/0 = 0 4:99/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:99/0 = 0 18:99/0 = 0 19:99/0 = 0 16:100/0 = 0 17:100/0 = 0 18:100/0 = 0 19:100/0 = 0 20:100/0 = 0 22:100/0 = 0 23:100/0 = 0 24:100/0 = 0 25:100/0 = 0 28:100/0 = 0 29:100/0 = 0 30:100/0 = 0 31:100/0 = 0 0:101/0 = 0 0:101/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:101/0 = 0 1:101/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:101/0 = 0 2:101/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:101/0 = 0 5:101/0 = 0 7:101/0 = 0 8:101/0 = 0 16:101/0 = 0 17:101/0 = 0 18:101/0 = 0 19:101/0 = 0 20:101/0 = 0 22:101/0 = 0 23:101/0 = 0 24:101/0 = 0 25:101/0 = 0 26:101/0 = 0 27:101/0 = 0 28:101/0 = 0 29:101/0 = 0 30:101/0 = 0 31:101/0 = 0 0:102/0 = 0 0:102/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:102/0 = 0 2:102/0 = 0 2:102/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:102/0 = 0 17:102/0 = 0 18:102/0 = 0 19:102/0 = 0 20:102/0 = 0 22:102/0 = 0 23:102/0 = 0 24:102/0 = 0 25:102/0 = 0 26:102/0 = 0 27:102/0 = 0 28:102/0 = 0 29:102/0 = 0 30:102/0 = 0 31:102/0 = 0 0:103/0 = 0 0:103/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:103/0 = 0 1:103/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:103/0 = 0 2:103/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:103/0 = 0 5:103/0 = 0 7:103/0 = 0 8:103/0 = 0 16:103/0 = 0 17:103/0 = 0 18:103/0 = 0 19:103/0 = 0 20:103/0 = 0 22:103/0 = 0 23:103/0 = 0 24:103/0 = 0 25:103/0 = 0 26:103/0 = 0 27:103/0 = 0 28:103/0 = 0 29:103/0 = 0 30:103/0 = 0 31:103/0 = 0 0:104/0 = 0 0:104/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:104/0 = 0 1:104/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:104/0 = 0 2:104/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:104/0 = 0 5:104/0 = 0 7:104/0 = 0 9:104/0 = 0 10:104/0 = 0 11:104/0 = 0 12:104/0 = 0 13:104/0 = 0 14:104/0 = 0 15:104/0 = 0 17:104/0 = 0 18:104/0 = 0 19:104/0 = 0 22:104/0 = 0 23:104/0 = 0 24:104/0 = 0 25:104/0 = 0 26:104/0 = 0 27:104/0 = 0 28:104/0 = 0 29:104/0 = 0 30:104/0 = 0 31:104/0 = 0 0:105/0 = 0 0:105/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:105/0 = 0 1:105/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:105/0 = 0 2:105/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:105/0 = 0 4:105/0 = 0 5:105/0 = 0 7:105/0 = 0 8:105/0 = 0 9:105/0 = 0 14:105/0 = 0 15:105/0 = 0 16:105/0 = 0 17:105/0 = 0 18:105/0 = 0 19:105/0 = 0 20:105/0 = 0 22:105/0 = 0 23:105/0 = 0 24:105/0 = 0 25:105/0 = 0 26:105/0 = 0 27:105/0 = 0 28:105/0 = 0 29:105/0 = 0 30:105/0 = 0 31:105/0 = 0 3:106/0 = 0 4:106/0 = 0 5:106/0 = 0 7:106/0 = 0 8:106/0 = 0 9:106/0 = 0 16:106/0 = 0 17:106/0 = 0 18:106/0 = 0 19:106/0 = 0 20:106/0 = 0 22:106/0 = 0 23:106/0 = 0 24:106/0 = 0 25:106/0 = 0 26:106/0 = 0 27:106/0 = 0 28:106/0 = 0 29:106/0 = 0 30:106/0 = 0 31:106/0 = 0 3:107/0 = 0 4:107/0 = 0 5:107/0 = 0 7:107/0 = 0 8:107/0 = 0 9:107/0 = 0 16:107/0 = 0 17:107/0 = 0 18:107/0 = 0 19:107/0 = 0 20:107/0 = 0 22:107/0 = 0 23:107/0 = 0 24:107/0 = 0 25:107/0 = 0 26:107/0 = 0 27:107/0 = 0 28:107/0 = 0 29:107/0 = 0 30:107/0 = 0 31:107/0 = 0 0:108/0 = 0 1:108/0 = 0 2:108/0 = 0 3:108/0 = 0 4:108/0 = 0 8:108/0 = 0 9:108/0 = 0 16:108/0 = 0 17:108/0 = 0 18:108/0 = 0 19:108/0 = 0 20:108/0 = 0 22:108/0 = 0 23:108/0 = 0 24:108/0 = 0 25:108/0 = 0 26:108/0 = 0 27:108/0 = 0 28:108/0 = 0 29:108/0 = 0 30:108/0 = 0 31:108/0 = 0 16:109/0 = 0 17:109/0 = 0 18:109/0 = 0 19:109/0 = 0 20:109/0 = 0 22:109/0 = 0 23:109/0 = 0 24:109/0 = 0 25:109/0 = 0 26:109/0 = 0 27:109/0 = 0 28:109/0 = 0 29:109/0 = 0 30:109/0 = 0 31:109/0 = 0 5:110/0 = 0 5:110/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:110/0 = 0 8:110/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:110/0 = 0 23:110/0 = 0 5:111/0 = 0 5:111/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:111/0 = 0 7:111/0 = 0 8:111/0 = 0 8:111/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:111/0 = 0 21:111/0 = 0 22:111/0 = 0 23:111/0 = 0 0:112/0 = 0 0:112/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:112/0 = 0 1:112/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:112/0 = 0 2:112/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:112/0 = 0 5:112/0 = 0 5:112/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:112/0 = 0 7:112/0 = 0 8:112/0 = 0 8:112/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:112/0 = 0 11:112/0 = 0 11:112/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:112/0 = 0 12:112/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:112/0 = 0 13:112/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:113/0 = 0 1:113/0 = 0 2:113/0 = 0 3:113/0 = 0 10:113/0 = 0 11:113/0 = 0 12:113/0 = 0 13:113/0 = 0 15:113/0 = 0 15:113/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:113/0 = 0 16:113/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:113/0 = 0 17:113/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:113/0 = 0 20:113/0 = 0 21:113/0 = 0 22:113/0 = 0 23:113/0 = 0 25:113/0 = 0 26:113/0 = 0 27:113/0 = 0 28:113/0 = 0 0:114/0 = 0 1:114/0 = 0 2:114/0 = 0 3:114/0 = 0 5:114/0 = 0 5:114/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:114/0 = 0 7:114/0 = 0 8:114/0 = 0 8:114/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:114/0 = 0 11:114/0 = 0 12:114/0 = 0 13:114/0 = 0 15:114/0 = 0 15:114/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:114/0 = 0 16:114/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:114/0 = 0 17:114/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:114/0 = 0 25:114/0 = 0 26:114/0 = 0 26:114/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:114/0 = 0 27:114/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:114/0 = 0 28:114/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:115/0 = 0 0:115/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:115/0 = 0 1:115/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:115/0 = 0 2:115/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:115/0 = 0 5:115/0 = 0 5:115/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:115/0 = 0 7:115/0 = 0 8:115/0 = 0 8:115/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:115/0 = 0 11:115/0 = 0 11:115/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:115/0 = 0 12:115/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 13:115/0 = 0 13:115/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:115/0 = 0 21:115/0 = 0 22:115/0 = 0 23:115/0 = 0 5:116/0 = 0 5:116/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:116/0 = 0 7:116/0 = 0 8:116/0 = 0 8:116/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 15:116/0 = 0 15:116/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:116/0 = 0 16:116/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:116/0 = 0 17:116/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:116/0 = 0 25:116/0 = 0 26:116/0 = 0 26:116/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:116/0 = 0 27:116/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:116/0 = 0 28:116/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:117/0 = 0 5:117/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:117/0 = 0 7:117/0 = 0 8:117/0 = 0 8:117/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:118/0 = 0 0:118/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:118/0 = 0 1:118/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:118/0 = 0 2:118/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 15:118/0 = 0 15:118/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:118/0 = 0 16:118/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:118/0 = 0 17:118/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:118/0 = 0 20:118/0 = 0 21:118/0 = 0 22:118/0 = 0 23:118/0 = 0 25:118/0 = 0 26:118/0 = 0 26:118/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:118/0 = 0 27:118/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:118/0 = 0 28:118/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:119/0 = 0 0:119/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:119/0 = 0 2:119/0 = 0 2:119/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 15:119/0 = 0 16:119/0 = 0 17:119/0 = 0 18:119/0 = 0 20:119/0 = 0 20:119/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:119/0 = 0 22:119/0 = 0 23:119/0 = 0 23:119/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:119/0 = 0 26:119/0 = 0 27:119/0 = 0 28:119/0 = 0 0:120/0 = 0 0:120/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:120/0 = 0 1:120/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:120/0 = 0 2:120/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 15:120/0 = 0 15:120/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 16:120/0 = 0 16:120/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 17:120/0 = 0 17:120/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 18:120/0 = 0 20:120/0 = 0 20:120/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 21:120/0 = 0 22:120/0 = 0 23:120/0 = 0 23:120/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 25:120/0 = 0 25:120/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 26:120/0 = 0 26:120/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 27:120/0 = 0 27:120/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 28:120/0 = 0 28:120/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 0:121/0 = 0 0:121/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:121/0 = 0 1:121/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:121/0 = 0 2:121/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:121/0 = 0 4:121/0 = 0 0:122/0 = 0 0:122/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:122/0 = 0 1:122/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:122/0 = 0 2:122/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 3:122/0 = 0 4:122/0 = 0 20:122/0 = 0 21:122/0 = 0 22:122/0 = 0 23:122/0 = 0 0:123/0 = 0 0:123/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 1:123/0 = 0 1:123/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 2:123/0 = 0 2:123/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 20:124/0 = 0 21:124/0 = 0 22:124/0 = 0 23:124/0 = 0 [resource] physics_layer_0/collision_layer = 1 terrain_set_0/mode = 0 terrain_set_0/terrain_0/name = "Path" terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1) sources/0 = SubResource("TileSetAtlasSource_rmcj8") sources/21 = SubResource("TileSetAtlasSource_m0pix")